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Detection and Characterization of Online Substance Use Discussions Among Gamers: Qualitative Retrospective Analysis of Reddit r/StopGaming Data. [PDF]
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Utilization of Netnography as a Health Care Research Methodology: Scoping Review.
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The Anthropology of Virtual Worlds: World of Warcraft
Reviews in Anthropology, 2014Three recent ethnographies of the well-known massively multiplayer online game World of Warcraft demonstrate the health and vitality of the study of virtual worlds. In particular, they emphasize the importance of anthropologists reading ethnographic work done by researchers in other disciplines, and by connoisseurs and cultural practitioners of video ...
Alex Golub
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ACM SIGGRAPH 2021 Computer Animation Festival, 2021
In the Shadowlands, every soul has its place - from the path of ascension among the spires of Bastion to an eternity of torment in the depths of the Maw. Choose where your destiny lies.
Marc Messenger +3 more
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In the Shadowlands, every soul has its place - from the path of ascension among the spires of Bastion to an eternity of torment in the depths of the Maw. Choose where your destiny lies.
Marc Messenger +3 more
openaire +1 more source
ACM SIGGRAPH 2020 Computer Animation Festival, 2020
The veil between life and death is weakest in the frigid north. One seeks to protect the veil; the other to destroy it forever. The battle for the Frozen Throne will determine the fate of the living and the dead alike.
Brian Horn +5 more
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The veil between life and death is weakest in the frigid north. One seeks to protect the veil; the other to destroy it forever. The battle for the Frozen Throne will determine the fate of the living and the dead alike.
Brian Horn +5 more
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ACM SIGGRAPH 2011 Computer Animation Festival, 2011
Driven insane by the whisperings of an ancient evil, the malefic black dragon known as Deathwing prepares to reforge the world in flames. After his Twilight's Hammer servants reinforce the armor plating that contains his molten, unstable body, Deathwing launches his cataclysmic assault on Azeroth.As Twilight's Hammer cultists bind new armor onto ...
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Driven insane by the whisperings of an ancient evil, the malefic black dragon known as Deathwing prepares to reforge the world in flames. After his Twilight's Hammer servants reinforce the armor plating that contains his molten, unstable body, Deathwing launches his cataclysmic assault on Azeroth.As Twilight's Hammer cultists bind new armor onto ...
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Strategic thinking in virtual worlds: Studying World of Warcraft
Computers in Human Behavior, 2015Leiser Silva, Elham Mousavidin
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World of Warcraft as a global artifact
CHI '11 Extended Abstracts on Human Factors in Computing Systems, 2011The goal of the panel is to engage a group of distinguished scholars from the social sciences and humanities to consider how World of Warcraft, as a virtual world and as a sociotechnical system, creates and sustains a global community, as well as the nature of that community.
Jeffrey Bardzell +2 more
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2019
World of Warcraft (WoW), a game of the genre MMORPG (massive multiplayer online role playing game), has proven to be a valuable field of study for researchers interested in understanding the functioning of online communities and social relationships in those communities.
Diego Lourenço Sá Pinto +1 more
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World of Warcraft (WoW), a game of the genre MMORPG (massive multiplayer online role playing game), has proven to be a valuable field of study for researchers interested in understanding the functioning of online communities and social relationships in those communities.
Diego Lourenço Sá Pinto +1 more
openaire +1 more source

