Results 91 to 100 of about 5,358,981 (187)

Antecedents of Gacha gaming intention: Extending UTAUT2 with structural video game characteristics

open access: yesComputers in Human Behavior Reports
Mobile gacha games, featuring chance-based virtual item collections and lottery-like mechanics, have become immensely popular among global youth. Therefore, many game developers are developing new gacha games or implementing gacha mechanics into existing
Adidharma Ekaputra Kesuma   +1 more
doaj   +1 more source

Violent video games and attitudes towards victims of crime: an empirical study among youth [PDF]

open access: yes, 2013
Previous research has indicated that playing violent video games may be associated with an increase in acceptance of violence and positive attitudes towards perpetrators of crime.
Griffiths, MD, McLean, L
core  

Subverting patriarchal narratives: a feminist approach to critical video game design through participatory methods

open access: yesFrontiers in Sociology
This article examines participatory design as a methodology for creating critical video games within the context of feminist pedagogy, focusing on the development of “Poder Violeta 2.” The game aims to challenge sexual harassment experienced by women ...
Carlos Roberto Torres-Parra   +4 more
doaj   +1 more source

Effectiveness of active video games for promoting physical activity: an umbrella review

open access: yesFrontiers in Sports and Active Living
Introduction Active video games (AVG) have emerged as a potential strategy to combat global physical inactivity, transforming sedentary screen time into physical activity.
Vera-Ponce, Víctor Juan   +3 more
openaire   +2 more sources

Understanding Computer Role-Playing Games: A Genre Analysis Based on Gameplay Features in Combat Systems [PDF]

open access: yes, 2013
A game genre as diverse as that of computer role-playing games is difficult to overview. This poses challenges or both developers and researchers to position their work clearly within the genre.
Stenström, Christopher Dristig   +3 more
core  

The Intensity of Physical Activity in Asthmatic Children During Active Video Game Playing

open access: yesEuropean Medical Journal Allergy & Immunology, 2019
Background: The use of virtual reality and video games has gained traction in physical rehabilitation medicine. In respiratory rehabilitation, their use is more recent, and for the application of this tool in this area it is necessary to examine the ...
Juliana Fernandes Barreto-Mendonça   +5 more
doaj  

Game for a job : basic skills for job searching

open access: yes, 2000
Presents the fundamental skills of job-seeking in an entertaining, engaging style, by using the format of a typical TV game show: "Game for a Job". Humour, fun, drama and action combine to keep the viewers' attention from the outset, through to the end ...
Video Education Australasia
core  

The Significance of Jeep Tag: On Player-Imposed Rules in Video Games [PDF]

open access: yes, 2008
Video games, unlike traditional, non-digital games, are based on a combination of fixed rules which cannot be broken from the player position, and implied rules which are not enforced by the computer program. It is relatively common, however, for players
Parker, Felan
core  

Home - About - Disclaimer - Privacy