Results 31 to 40 of about 2,129 (272)
A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam +2 more
wiley +1 more source
Players View on Alternate Reality Games
The thesis examines alternate reality games and their players. These games are distinguished by a specific form of narration called transmedia storytelling. This type of storytelling divides the game plot into many smaller pieces.
Váňová, Anežka
core
Predicting extreme defects in additive manufacturing remains a key challenge limiting its structural reliability. This study proposes a statistical framework that integrates Extreme Value Theory with advanced process indicators to explore defect–process relationships and improve the estimation of critical defect sizes. The approach provides a basis for
Muhammad Muteeb Butt +8 more
wiley +1 more source
Alternate Reality Games – comumente abreviados como ARGs – surgiram na primeira década do século XXI. A principal característica desses jogos é sua intenção de se apresentarem como histórias reais, negando que qualquer aspecto de suas narrativas seja ...
Gabriela Pirotti Pereira
doaj +1 more source
Playful Information Literacy: Play and information Literacy in Higher Education [PDF]
It is often difficult to address higher level information literacy skills in Higher Education. This paper argues if we see information literacy as contextual rather than an absolute list of competencies, then play can give us a route to developing those ...
Walsh, Andrew, Andrew Walsh
core +1 more source
Performance Analysis of Abradable Coating Systems for Aircraft Gas Turbines
Three CoNiCrAlY/YSZ/MgAl2O4 abradable liner configurations on a nickel‐superalloy are evaluated by thermal‐gradient cycling and incursion tests. Laser ablation of the bondcoat and/or Y2O3‐stabilized ZrO2 (YSZ) intermediate layer increases mechanical interlocking and bonding for thick topcoats.
Hanna Heyl +4 more
wiley +1 more source
Design Insights for Exploring Identity Bubbles with Alternate Reality Gameplay
To activate conscious reflection regarding personal identity and identity-building processes in our daily lives is an increasing social concern. With this aim, we designed an Alternate Reality Game that invites participants to collectively explore these ...
Guilherme Almeida +2 more
doaj +1 more source
Punk Gamification e partecipazione ludica critica
Questo articolo mira a definire ed espandere l'idea di gamification punk, in dialogo con le altre due provocazioni in questo numero di DigitCult. Iniziamo delineando le principali critiche che possono essere mosse alla gamification mainstream, vale a ...
Mattia Thibault
doaj
Mg–Zn composites with a thickness of 0.21 mm were fabricated using roll bonding of a kirigami‐patterned Mg alloy inlay within a Zn matrix. Thermal activation following this process led to the formation of tailored intermetallic structures, which provided the composite with enhanced flexural strength.
Yaroslav Frolov +4 more
wiley +1 more source
OPUS: an Alternate Reality Game to learn SQL at university
The project aims to test the effectiveness of applying the principles of experiential learning within a university course. In particular, the objective of the paper is to investigate the educational effectiveness of the Alternate Reality Games (ARGs) and of their characterizing elements: the immersive storytelling, which blends reality and fiction, and
Mara Lupano +2 more
openaire +2 more sources

