Results 11 to 20 of about 776,963 (300)

Association between playing computer games and mental and social health among male adolescents in Iran in 2014

open access: yesIranian Journal of Nursing and Midwifery Research, 2016
Background: As adolescents spend much time on playing computer games, their mental and social effects should be considered. The present study aimed to investigate the association between playing computer games and the mental and social health among male ...
Mehrnoosh Mohammadi   +3 more
doaj   +2 more sources

A Study of the Correlation between Computer Games and Adolescent Behavioral Problems [PDF]

open access: yesAddiction and Health, 2013
Background: Today, due to developing communicative technologies, computer games and other audio-visual media as social phenomena, are very attractive and have a great effect on children and adolescents.
Solmaz Shokouhi Moqhaddam   +6 more
doaj   +1 more source

Analysis of methods for developing educational computer games [PDF]

open access: yesE3S Web of Conferences, 2023
The article discusses methods for developing educational computer games and analyzes them in order to determine the main features of each method when developing such games.
Lazareva Marina, Gorovik Alexander
doaj   +1 more source

Study of Visual Garbage as Visual Ecology Perspective

open access: yesГалактика медиа: журнал медиа исследований, 2022
The following article explores the notion of visual garbage and considers various strategies for its recycling, upcycling, and use. Visual garbage is investigated in the context of media sphere development and the theory of garbage itself.
Alina R. Latypova   +3 more
doaj   +1 more source

Applying binary logic to analysis of media function of serious games [PDF]

open access: yesمطالعات رسانه‌های نوین, 2019
Relation between logic and computer games can be investigated in two fields: 1. applying logic in design and generating computer games. 2. Applying logic in perceiving and using computer games.
masoud kousari   +3 more
doaj   +1 more source

Comparison of Attitude toward Violence, Empathy and Ethical Development in Adolescent Users of Computer Games [PDF]

open access: yesمطالعات روانشناسی تربیتی, 2020
Computer games have made a profound change in teenagers' leisure time and have become the most popular form of entertainment. Attitudes toward violence, empathy, and moral development are important variables associated with a variety of computer games ...
Mansooreh Nikoogoftar, Reza Shabahang
doaj   +1 more source

Validation of User Preferences and Effects of Personalized Gamification on Task Performance

open access: yesFrontiers in Computer Science, 2020
Personalized gamification is the tailoring of gameful design elements to user preferences to improve engagement. However, studies of user preferences have so far relied on self-reported data only and few studies investigated the effects of personalized ...
Gustavo F. Tondello   +3 more
doaj   +1 more source

The correlation between a passion for computer games and the school performance of younger schoolchildren. [PDF]

open access: yesPsychology in Russia: State of Art, 2015
Today computer games occupy a significant place in children’s lives and fundamentally affect the process of the formation and development of their personalities.
Maliy D.V.
doaj   +1 more source

COMPUTER SCIENCE TEACHERS’ READINESS TO DEVELOP AND USE COMPUTER DIDACTIC GAMES IN EDUCATIONAL PROCESS

open access: yesІнформаційні технології і засоби навчання, 2020
The paper reports research on computer science teachers’ readiness to develop computer didactic games and implement them into the educational process. Today’s teacher of computer science has to acquire and improve professional competencies in line with ...
Роман Семенович Гуревич   +4 more
doaj   +1 more source

The use of «serious gaming» in educational work with children [PDF]

open access: yesСовременная зарубежная психология, 2017
This article discusses the foreign studies on the use of so-called «serious» computer games («Serious Games») in the educational work with children. Three main groups of these types of games are singled out: games aimed at increasing physical activity in
Klopotova E.E., Kuznetsova T.Y.
doaj   +1 more source

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