Results 21 to 30 of about 86,248 (309)

Relationship between Exposure to Violence In The Cpmputer Games And Aggressive Behavior Among Early Adolescent Students [PDF]

open access: yesPort Said Scientific Journal of Nursing, 2015
Background: computer games have become one of the favorite activities of children. Although computer games are designed to be entertaining, challenging, and sometimes educational, most include violent content.
Nadia Wahba
doaj   +1 more source

The correlation between a passion for computer games and the school performance of younger schoolchildren. [PDF]

open access: yesPsychology in Russia: State of Art, 2015
Today computer games occupy a significant place in children’s lives and fundamentally affect the process of the formation and development of their personalities.
Maliy D.V.
doaj   +1 more source

Validation of User Preferences and Effects of Personalized Gamification on Task Performance

open access: yesFrontiers in Computer Science, 2020
Personalized gamification is the tailoring of gameful design elements to user preferences to improve engagement. However, studies of user preferences have so far relied on self-reported data only and few studies investigated the effects of personalized ...
Gustavo F. Tondello   +3 more
doaj   +1 more source

COMPUTER SCIENCE TEACHERS’ READINESS TO DEVELOP AND USE COMPUTER DIDACTIC GAMES IN EDUCATIONAL PROCESS

open access: yesІнформаційні технології і засоби навчання, 2020
The paper reports research on computer science teachers’ readiness to develop computer didactic games and implement them into the educational process. Today’s teacher of computer science has to acquire and improve professional competencies in line with ...
Роман Семенович Гуревич   +4 more
doaj   +1 more source

The use of «serious gaming» in educational work with children [PDF]

open access: yesСовременная зарубежная психология, 2017
This article discusses the foreign studies on the use of so-called «serious» computer games («Serious Games») in the educational work with children. Three main groups of these types of games are singled out: games aimed at increasing physical activity in
Klopotova E.E., Kuznetsova T.Y.
doaj   +1 more source

Computer Game Delusions [PDF]

open access: yesJournal of the Royal Society of Medicine, 2001
Patients with schizophrenia have described being controlled by and entwined with the Internet1,2, and others have perceived themselves to be characters in a film, with life played out for the cameras3. We have found no report of a computer game as the basis for a delusion.
R, Forsyth, R, Harland, T, Edwards
openaire   +2 more sources

Testing Metaphorical Educational FPS Games

open access: yesInternational Journal of Computer Games Technology, 2009
It is widely recognized that there is value in making use of modern Games Technology in Serious Games for educational purposes in the classroom and yet tools that enable teachers to construct such Educational Serious Games (ESGs) with minimal programming,
John R. Rankin   +2 more
doaj   +1 more source

The Evaluation of CEIT Teacher Candidates in Terms of Computer Games, Educational Use of Computer Games and Game Design Qualifications

open access: yesKuramsal Eğitimbilim Dergisi, 2014
Computer games have an important usage potential in the education of today’s digital student profile. Also computer teachers known as technology leaders in schools are the main stakeholders of this potential.
Hakkı BAĞCI, Ahmet Naci ÇOKLAR
doaj   +1 more source

“Are You in Your Body?!”. The Study of Biopolitical Interface Design

open access: yesГалактика медиа: журнал медиа исследований, 2021
The article considers biopolitical design of interfaces in terms of computer games: the player's body is constructed with the help of a variety of technical instances that support gameplay (for instance, gamepads, haptic controllers, virtual reality ...
Alexander S. Lenkevich
doaj   +1 more source

Impact of Computer Game on Incidence of Behavioral Disorders among Male Elementary School Students [PDF]

open access: yesجامعه شناسی کاربردی, 2016
Introduction Behavioral disorders, are the most common and debilitating diseases that affect a variety of functions, especially on children's school performance, and create many problems for teachers, parents and children, and have negative effects on ...
Ebrahim Masoudnia, Elaheh Pourrahimian
doaj   +1 more source

Home - About - Disclaimer - Privacy