Results 41 to 50 of about 776,963 (300)
What is it like to be a (digital) bat? [PDF]
Could a person ever transcend what it is like to experience and understand the world as a human being? Could humans ever know what it is like to be another entity?
Gualeni, Stefano +1 more
core
Pharmacologic ascorbate (vitamin C) increases ROS, disrupts cellular metabolism, and induces DNA damage in CRPC cells. These effects sensitize tumors to PARP inhibition, producing synergistic growth suppression with olaparib in vitro and significantly delayed tumor progression in vivo. Pyruvate rescue confirms ROS‐dependent activity.
Nicolas Gordon +13 more
wiley +1 more source
Investigating Correlation between Playing Computer Games and Readership among K-8 Students: Case Study of Karaj City [PDF]
Objective: The present paper studies the relationship between computer games with readership among K-8 students in Karaj City in 2010. Methodoloy: A survey method was employed using a self-constructed questionnaire.
L Sharifi, mahdi shaghaghi, S Sharifi
doaj
The Relationship between Addiction to Computer Games and Isolation of adolescents: A Case Study of Junior High School Students in Kashan in 1395 [PDF]
Computer games are exciting entertainments for teens that are attractive due to their charm and enjoyment. Today, with the expansion of computer games, we witness various complications.
M. Niazi, E. Shafaei, Z. Hasanzadeh
doaj +1 more source
Self-transformation through game design [PDF]
This paper presents the results of a pioneering, experimental study that tracked certain psychological and behavioural changes in a group of game designers during the development of their serious games.
Gualeni, Stefano +1 more
core
We show that the majority of the 18 analyzed recurrent cancer‐associated ERBB4 mutations are transforming. The most potent mutations are activating, co‐operate with other ERBB receptors, and are sensitive to pan‐ERBB inhibitors. Activating ERBB4 mutations also promote therapy resistance in EGFR‐mutant lung cancer.
Veera K. Ojala +15 more
wiley +1 more source
Learning through play: an educational computer game to introduce radar fundamentals [PDF]
The information exchange has evolved from traditional books to computers and Internet in a few years' time. Our current university students were born in this age: they learn and have fun with different methods as previous generations did.
Cuinas, Inigo +2 more
core +2 more sources
Tumour–host interactions in Drosophila: mechanisms in the tumour micro‐ and macroenvironment
This review examines how tumour–host crosstalk takes place at multiple levels of biological organisation, from local cell competition and immune crosstalk to organism‐wide metabolic and physiological collapse. Here, we integrate findings from Drosophila melanogaster studies that reveal conserved mechanisms through which tumours hijack host systems to ...
José Teles‐Reis, Tor Erik Rusten
wiley +1 more source
Teaching Russian-English translation with computer games
Nowadays, computer games occupy a large share of the entertainment industry market: according to data for 2019, the market volume was $ 152.1 billion (for comparison, the market volume in 2018 was $ 137.9 billion).
P. J. Mitchell +2 more
doaj +1 more source
Edutainment in cartography [PDF]
Edutainment is a mixture of education and entertainment. In the software industry edutainment was very popular in the 80’s and the first part of the 90’s when the graphic capabilities of PC-s were very limited.
Dombóvári, Eszter, Zentai, László
core

