Results 61 to 70 of about 775,245 (298)

Computing solutions for matching games [PDF]

open access: yesInternational Journal of Game Theory, 2011
This paper studies matching games. A matching game is a cooperative game \((N, v)\) defined on a graph \(G = (N, E)\) with \(n=|N|\) vertices, \(m=|E|\) edges, and an edge weighting \(w : E \rightarrow {\mathbb R}_+\). The player set is \(N\) and the value of a coalition \(S\subseteq N\) is defined as the maximum weight of a matching in the subgraph ...
Péter Biró 0001   +2 more
openaire   +5 more sources

Reperfusion‐Dependent Outcomes After Endovascular Thrombectomy Stratified by NIHSS‐ASPECTS Clinical‐Core Mismatch

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Objective This analysis evaluates the effect of successful reperfusion on functional outcomes after MT, stratified by admission National Institutes of Health Stroke Scale (NIHSS) and Alberta Stroke Program Early CT Score (ASPECTS) as surrogates for clinical‐core mismatch, using multicenter registry data.
Felix Schlicht   +53 more
wiley   +1 more source

Dimethyl Fumarate, But Not Rituximab, Reduces Serum GFAP Levels and PIRMA in Relapsing–Remitting MS

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Objective Serum neurofilament light chain (sNfL) and glial fibrillary acidic protein (sGFAP) levels are believed to reflect mainly acute and chronic disease processes in multiple sclerosis (MS), respectively. In this study, we investigated whether dimethyl fumarate (DMF) and rituximab (RTX) differentially affect these biomarkers.
F. Shawket   +14 more
wiley   +1 more source

Impacts of Mothers’ Occupation Status and Parenting Styles on Levels of Self-Control, Addiction to Computer Games, and Educational Progress of Adolescents [PDF]

open access: yesAddiction and Health, 2012
Background: Addiction to computer (video) games in adolescents and its relationship with educational progress has recently attracted the attention of rearing and education experts as well as organizations and institutes involved in physical and mental ...
Yasamin Abedini   +3 more
doaj  

Felino : the philosophical practice of making an interspecies video game [PDF]

open access: yes, 2014
This paper describes the design process of an interspecies video game that has its foundations in the field of Animal-Computer Interaction (ACI), but is inspired by philosophical notions and approaches including Jos De Mul’s work on biohermeneutics (De ...
2014 Philosophy of Computer Games Conference   +2 more
core  

Anti‐CD19 CAR T Cells in Autoimmune Encephalitis: Inflammation Controlled, Neurodegeneration Unchecked?

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Just recently, successful chimeric antigen receptor (CAR) T cell therapy was reported in the first patient with refractory, anti‐diacylglycerol lipase alpha (DAGLA) antibody‐mediated autoimmune encephalitis, achieving partial clinical remission.
Dimitrios Mougiakakos   +9 more
wiley   +1 more source

Computing Game Values for Crash Games [PDF]

open access: yes, 2007
We consider crash games which are a generalization of parity games in which the play value of a play is an integer, -∞ or ∞. In particular, the play value of a finite play is given as the sum of the payoffs of the moves of the play. Accordingly, one player aims at maximizing the play value whereas the other player aims at minimizing this value. We show
Thomas Gawlitza, Helmut Seidl
openaire   +1 more source

Clinical Practice Guideline for Evaluation and Management of Peripheral Nervous System Manifestations in Sjögren's Disease

open access: yesArthritis Care &Research, EarlyView.
Objective Sjögren's disease is an autoimmune disorder that can impact multiple organ systems, including the peripheral nervous system (PNS). PNS manifestations, which can exist concurrently, include mononeuropathies, polyneuropathies, and autonomic nervous system neuropathies.
Anahita Deboo   +88 more
wiley   +1 more source

Edutainment in cartography [PDF]

open access: yes, 2005
Edutainment is a mixture of education and entertainment. In the software industry edutainment was very popular in the 80’s and the first part of the 90’s when the graphic capabilities of PC-s were very limited.
Dombóvári, Eszter, Zentai, László
core  

What Drives People's Choices in Turn-Taking Games, if not Game-Theoretic Rationality? [PDF]

open access: yes, 2017
In an earlier experiment, participants played a perfect information game against a computer, which was programmed to deviate often from its backward induction strategy right at the beginning of the game.
de Weerd, Harmen   +4 more
core   +2 more sources

Home - About - Disclaimer - Privacy