Results 101 to 110 of about 6,780 (216)
A graphical tool for designing interactive video cognitive rehabilitation therapies [PDF]
Acquired Brain Injury (ABI) has become one of the most common causes of neurological disability in developed countries. Cognitive disorders result in a loss of independence and therefore patients? quality of life. Cognitive rehabilitation aims to promote
Cáceres Taladriz, César +8 more
core +1 more source
Abstract Aim To assess the feasibility of embedding virtual reality‐based social skills training (SST‐VR) into a return‐to‐work day‐care program for major depressive disorder (MDD) and to estimate pre–post change in self‐reported social skills, with exploratory moderation by autistic traits.
Yutaro Akaki +4 more
wiley +1 more source
Profiles of cybersickness symptoms
Cybersickness -- discomfort caused by virtual reality (VR) -- remains a significant problem that negatively affects the user experience. Research on individual differences in cybersickness has typically focused on overall sickness intensity, but a detailed understanding should include whether individuals differ in the relative intensity of ...
Jonathan Kelly +4 more
openaire +1 more source
A situated cognition perspective on presence [PDF]
During interaction with computer-based 3-D simulations like virtual reality, users may experience a sense of involvement called presence. Presence is commonly defined as the subjective feeling of "being there".
Carassa, Antonella +2 more
core +2 more sources
Comparing Virtual Reality to Conventional Simulator Visuals: Effects of Peripheral Visual Cues in Roll-Axis Tracking Tasks [PDF]
This paper compares the effects of peripheral visual cues on manual control between a conventional fixed-base simulator and virtual reality. The results were also compared with those from a previous experiment conducted in a motion-base simulator ...
Terenzi, Lorenzo, Zaal, Peter M. T.
core +1 more source
Natural locomotion based on a reduced set of inertial sensors: decoupling body and head directions indoors [PDF]
Inertial sensors offer the potential for integration into wireless virtual reality systems that allow the users to walk freely through virtual environments.
Bergamini, Elena +6 more
core +3 more sources
Off-Center Rotational Dynamics in Virtual Reality: Effects on Cybersickness and Presence
This study investigates the effects of off-center rotational acceleration and rotational radius on cybersickness and spatial presence in virtual reality (VR) environments through a set of constrained rotational scenarios.
Sion Cha +5 more
doaj +1 more source
Study of Cybersickness in Augmented Reality Railway Inspections Applications
The development of augmented reality (AR) has brought innovation to the working mode in multiple fields to improve the efficiency of multi-party cooperation and the safety rate of operations.
Jiaying Duan +6 more
doaj +1 more source
Exploring Cybersickness Experiences via a Markov Chain Model
Users of virtual reality (VR) technology, especially head-mounted displays (HMDs), often experience cybersickness, similar to motion sickness, with feelings of nausea, dizziness and sweatiness. Cybersickness typically increases with duration of wearing a
Shamus P. Smith
doaj +1 more source
Biosignals for cybersickness evaluation
Invited lecture held on April 5, 2019 at the Faculty of Electrical Engineering, University of Ljubljana, Slovenia at the Laboratory of Information Technologies LaIT. More at: http://www.lait.fe.uni-lj.si/en/home-2/il/2019-miljkovic/. The lecture was followed by the electrogastrography (EGG) demo: http://www.lait.fe.uni-lj.si/en/home-2/il/2019-egg-hands-
openaire +1 more source

