Results 111 to 120 of about 6,780 (216)
Forecasting blink behavior during VR experiences via a multi-scale multi-modal fusion approach
Cybersickness induced by virtual reality (VR) applications remains one of the main obstacles to the widespread adoption of this technology. Despite extensive research on reducing cybersickness, there is still a lack of non-invasive methods to predict the
Ding Ding +5 more
doaj +1 more source
The contribution of closed loop tracking control of motion platform on laterally induced postural instability of the drivers at SAAM dynamic simulator [PDF]
This paper explains the effect of a motion platform closed loop control comparing to the static condition for driving simulators on postural instability.
AYKENT, Baris +3 more
core +4 more sources
Introduction of Cybersickness [PDF]
Hayoung Byun, Chul Won Park
openaire +1 more source
The Comparison Of Dome And HMD Delivery Systems: A Case Study [PDF]
For effective astronaut training applications, choosing the right display devices to present images is crucial. In order to assess what devices are appropriate, it is important to design a successful virtual environment for a comparison study of the ...
Chen, Jian +4 more
core +1 more source
Around three years ago, in the special issue on augmented and virtual reality in rehabilitation, the topics of simulator sickness was briefly discussed in relation to vestibular rehabilitation.
So Richard HY, Kiryu Tohru
doaj +1 more source
Virtual reality in the treatment of pain [PDF]
Many medical procedures produce acute pain that in most cases is quite disturbing for the individual. Medication is the treatment of choice for acute pain. However, given the involvement of psychological aspects in the experience of pain, psychological
Baños, Rosa +4 more
core +1 more source
Configural Scoring of Simulator Sickness, Cybersickness and Space Adaptation Syndrome: Similarities and Differences? [PDF]
From a survey of ten U.S. Navy flight simulators a large number (N > 1,600 exposures) of self-reports of motion sickness symptomatology were obtained. Using these data, scoring algorithms were derived, which permit examination of groups of individuals ...
Compton, Daniel E. +5 more
core +1 more source
Biosignals for assessment of cybersickness
Invited lecture held on April 5, 2019 at the Faculty of Electrical Engineering, University of Ljubljana, Slovenia at the Laboratory of Information Technologies LaIT. More at: http://www.lait.fe.uni-lj.si/en/home-2/il/2019-miljkovic/. The lecture was followed by the electrogastrography (EGG) demo: http://www.lait.fe.uni-lj.si/en/home-2/il/2019-egg-hands-
openaire +1 more source
Cybersickness refers to the negative symptoms caused by exposure to a Virtual Reality (VR) experience. The literature is consensual that cybersickness is a key factor in an experience, as the non-existence of cybersickness provides an optimal virtual ...
Guilherme Goncalves +4 more
doaj +1 more source
Movement, Action, and Situation: Presence in Virtual Environments [PDF]
Presence is commonly defined as the subjective feeling of "being there". It has been mainly conceived of as deriving from immersion, interaction, and social and narrative involvement with suitable technology.
Carassa, Antonella +2 more
core

