Results 51 to 60 of about 2,187 (174)

Investigating cortical activity during cybersickness by fNIRS

open access: yesScientific Reports
This study investigated brain responses during cybersickness in healthy adults using functional near-infrared spectroscopy (fNIRS). Thirty participants wore a head-mounted display and observed a virtual roller coaster scene that induced cybersickness ...
Sang Seok Yeo   +2 more
doaj   +1 more source

Prediction of cybersickness in virtual environments using topological data analysis and machine learning

open access: yesFrontiers in Virtual Reality, 2022
Recent significant progress in Virtual Reality (VR) applications and environments raised several challenges. They proved to have side effects on specific users, thus reducing the usability of the VR technology in some critical domains, such as flight and
Azadeh Hadadi   +6 more
doaj   +1 more source

Immersive reality capabilities of relieving hiraeth

open access: yesJournal of the Association for Information Science and Technology, Volume 77, Issue 6, Page 848-862, June 2026.
Abstract Understanding how immersive experiences foster a sense of presence sufficient to rival real‐world experiences remains an open research area. Prior work has largely examined episodic memory recall in simulated environments, but less is known about how immersive technologies can reconnect individuals with personal memories.
Erica Mi, Fred Fonseca
wiley   +1 more source

Dopaminergic novelty detection and theta oscillations: Virtual reality‐based adaptive interventions for cognitive enhancement in aging

open access: yesIbrain, Volume 12, Issue 2, Page 169-189, Summer 2026.
Aging‐related cognitive decline is associated with reduced dopaminergic signaling and disrupted theta oscillations, which together impair novelty detection and memory formation. This review shows how VR environments can be used to deliver adaptive, novelty‐rich stimuli that engage dopaminergic circuits and entrain theta rhythms, thereby enhancing ...
Abraham Olufemi Asuku   +1 more
wiley   +1 more source

The Effect of Cybersickness of an Immersive Wheelchair Simulator

open access: yesProcedia Computer Science, 2019
Abstract A key challenge that Immersive applications have to overcome is cybersickness. Cybersickness is particularly prevalent in dynamic applications such as vehicles simulators. The work presented here aims to understand the cause of cybersickness symptoms in an assistive technology (AT) application, the virtual wheelchair training simulator. This
Débora Pereira Salgado   +5 more
openaire   +2 more sources

Automatic cybersickness detection by deep learning of augmented physiological data from off-the-shelf consumer-grade sensors

open access: yesFrontiers in Virtual Reality
Cybersickness is still a prominent risk factor potentially affecting the usability of virtual reality applications. Automated real-time detection of cybersickness promises to support a better general understanding of the phenomena and to avoid and ...
Murat Yalcin   +3 more
doaj   +1 more source

Neurophysiological correlates of visually induced motion sickness severity: A scoping review of the impact of experimental settings on EEG spectral power

open access: yesJournal of Intelligent Medicine, Volume 3, Issue 2, Page 152-168, June 2026.
This review synthesizes EEG findings from 28 VIMS studies across four inducing scenarios (abstract cues, virtual videos, vehicle driving, and game scenes) and two display types (HMD and monitor). While Delta/Theta enhancement consistently reflects sensory conflict, Alpha activity shows context dependency: predominantly increasing during passive viewing
Yanru Bai   +5 more
wiley   +1 more source

To pre-process or not to pre-process? On the role of EEG enhancement for cybersickness characterization and the importance of amplitude modulation features

open access: yesFrontiers in Virtual Reality
Virtual Reality (VR) has expanded beyond the entertainment field and has become a valuable tool across different verticals, including healthcare, education, and professional training, just to name a few. Despite these advancements, widespread usage of VR
Olivier Rosanne   +5 more
doaj   +1 more source

Benefits of using immersive virtual reality in haptic dental simulation for endodontic access cavity training: A comparative crossover study

open access: yesInternational Endodontic Journal, Volume 59, Issue 6, Page 1110-1121, June 2026.
Abstract Introduction The use of haptic virtual reality simulators in preclinical dental education is evolving rapidly. However, the application of immersive haptic simulations for specific dental procedures, such as access cavity preparation, has not been extensively explored.
Octave N. Bandiaky   +6 more
wiley   +1 more source

Mitigating Cybersickness in Virtual Reality: Impact of Eye–Hand Coordination Tasks, Immersion, and Gaming Skills

open access: yesVirtual Worlds
Cybersickness remains a significant challenge for virtual reality (VR) applications, particularly in highly immersive environments. This study examined the effects of immersion, task performance, and individual differences on cybersickness symptoms ...
Sokratis Papaefthymiou   +3 more
doaj   +1 more source

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