Results 71 to 80 of about 6,780 (216)
Visual stress, its treatment with spectral filters, and its relationship to visually induced motion sickness [PDF]
We review the concept of visual stress and its relation to neurological disease. Visual stress can occur from the observation of images with unnatural spatial structure and an excess of contrast energy at spatial frequencies to which the visual system is
Allen +75 more
core +1 more source
Splatshop: Efficiently Editing Large Gaussian Splat Models
Abstract We present Splatshop, a highly optimized toolbox for interactive editing (selection, deletion, painting, transformation, …) of 3D Gaussian Splatting models. Utilizing a comprehensive collection of heuristic approaches, we carefully balance between exact and fast rendering to enable precise editing without sacrificing real‐time performance. Our
Markus Schütz +5 more
wiley +1 more source
Abstract Introduction The use of haptic virtual reality simulators in preclinical dental education is evolving rapidly. However, the application of immersive haptic simulations for specific dental procedures, such as access cavity preparation, has not been extensively explored.
Octave N. Bandiaky +6 more
wiley +1 more source
Although Virtual Reality (VR) holds massive potential, its applicability still faces challenges because some individuals experience cybersickness. This phenomenon includes general discomfort, disorientation, and/or nausea, and it threatens not only a ...
Judith Josupeit
doaj +1 more source
ABSTRACT Aim To evaluate the feasibility, effectiveness, and acceptability of a spherical video‐based virtual reality training programme aimed at helping nurses manage workplace violence. Design A convergent mixed‐methods study. Methods This study included nurses from a tertiary medical centre in Taiwan. The training programme involved four interactive
Yen‐Yin Lin +5 more
wiley +1 more source
To VR or not to VR: assessing cybersickness in navigational tasks at different levels of immersion
The advent of affordable, high-quality virtual reality (VR) devices has revolutionized experimental research in cognitive psychology and neuroscience, offering more immersive and naturalistic environments for studying skills like spatial navigation ...
Luis Eudave, Martín Martínez
doaj +1 more source
The use of virtual reality in forensic‐correctional psychiatric settings: A systematic review
Virtual reality (VR) is increasingly being used as an innovative technology for assessment, treatment, and training within psychiatric settings. However, little work has been done to synthesize existing literature on the use and benefits of VR in forensic‐correctional settings.
Michael Y. Wang +8 more
wiley +1 more source
Recent significant progress in Virtual Reality (VR) applications and environments raised several challenges. They proved to have side effects on specific users, thus reducing the usability of the VR technology in some critical domains, such as flight and
Azadeh Hadadi +6 more
doaj +1 more source
ABSTRACT Background Acute and postoperative pain in children is often undertreated, with effects on patient comfort and postoperative recovery. Extended reality (XR) interventions offer non‐pharmacological pain management by distracting patients from discomfort.
Louise Meulenkamp‐Yilmaz +5 more
wiley +1 more source
HMD versus PDA: A comparative study of the user out-of-box experience [PDF]
The out-of-box experience (OOBE) has been identified as a significant factor contributing to user perception and acceptance of products and technologies.
Ghinea, G, Serif, T
core +1 more source

