Results 41 to 50 of about 252 (156)

Media Education through Digital Games: A Review on Design and Factors Influencing Learning Performance

open access: yesEducation Sciences, 2023
In the past two decades, a considerable amount of research has focused on digital games as part of media education. Digital game-based learning (DGBL) is identified as a potential pedagogical approach to enhance learning in the digital era.
Shahrul Affendi Ishak   +2 more
doaj   +1 more source

Effect of Application of Digital Game-Based Teaching Method versus Traditional Method on Nursing Students' Performance Regarding Electrocardiogram Procedure [PDF]

open access: yesTanta Scientific Nursing Journal
Background: The integration of digital game-based learning (DGBL) intonursing education offers innovative opportunities to enhance both theoreticalknowledge and practical competencies.
Mariam El Shafaey   +3 more
doaj   +1 more source

Differences among Different DGBLs Learners

open access: yesInternational Journal of Business and Management, 2015
Digital Game-Based Learning (DGBL) not only offers ideal learning results but also encourages students to be proactive in their learning. In this research, DGBL and Means-end Chains have been chosen as the theoretical basis for the study. The study took a look at the discrepancies in value between students of different majors and competition ...
openaire   +1 more source

Penerapan HOTs Pada Media Pembelajaran Game Matamatika Dengan Metode DGBL

open access: yesJITU : Journal Informatic Technology And Communication, 2020
Melalui hasil wawancara penulis dengan murid di SD Negeri 2 Kembangan diperoleh informasi bahwa murid yang kesulitan dalam pembelajaran dikelas pada matapelajaran Matamatika. Dalam dunia pendidikan banyak game edukasi yang sudah dibuat sebagai media pembelajaran untuk anak-anak.
Randi Octavian Andriyono   +1 more
openaire   +2 more sources

Impact of Digital Game-Based Learning on STEM education in primary schools: a meta-analysis of learning approaches

open access: yesInnoeduca
Enhancing learning outcomes in Science, Technology, Engineering, and Mathematics (STEM) subjects for primary school students remains a challenge. This meta-analysis, guided by the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA)
Najmeh Behnamnia   +2 more
doaj   +1 more source

The Case of a Multiplication Skills Game: Teachers’ Viewpoint on MG’s Dashboard and OSLM Features

open access: yesComputers, 2021
Educational games and digital game-based learning (DGBL) provide pupils interactive, engaging, intelligent, and motivating learning environments. According to research, digital games can support students’ learning and enhance their motivation to learn ...
Angeliki Leonardou   +3 more
doaj   +1 more source

Enhancing financial literacy education through game-based learning: The impact of integrating handwritten concept mapping

open access: yesEducational Technology & Society
Many studies have integrated concept mapping mechanisms into Digital Game-Based Learning (DGBL), showing the potential for helping students memorize knowledge and grasp complex concepts during gaming.
Kai-Yi Chin, Tzu-Chi Kuo and Kai-Hsiang Yang
doaj   +1 more source

Technology Acceptance Model and the Use of Digital Game-Based Learning (DGBL)

open access: yesInternational Research Journal of Electronics and Computer Engineering, 2015
The globalization of information technology has been an agent of changes in almost every aspect of our life especially in the way we learn. The current generation as referred to by Prensky (2001), “digital native”, has been fully influenced by the technology.
Nazirah Binti Mat Sin   +2 more
openaire   +2 more sources

A Framework for Applying Sequential Data Analytics to Design Personalized Digital Game-Based Learning for Computing Education

open access: yesEducational Technology & Society, 2023
In this study, we have proposed and implemented a sequential data analytics (SDA)-driven methodological framework to design adaptivity for digital game-based learning (DGBL).
Zhichun Liu, Jewoong Moon
doaj   +1 more source

Effectiveness of PEWI for student learning about agriculture and ecosystem service trade‐offs

open access: yesNatural Sciences Education, Volume 55, Issue 1, June 2026.
Abstract Training students to effectively evaluate complex information is crucial for achieving multidimensional goals in agricultural and natural resource management. The People in Ecosystems Watershed Integration (PEWI) digital learning tool was developed to facilitate student exploration and learning toward this end.
Richard Magala   +2 more
wiley   +1 more source

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