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Digital Games for Special Needs; Special Needs for Digital Games

open access: yes, 2018
There are two disparate ways to describe the relationship between digital games and special needs (i.e., physical, cognitive and even socio-cultural conditions than require specific interventions in everyday life routines, learning activities, and general accessibility). On one hand, it can be argued that the sector is becoming more inclusive.
Enrico Gandolfi   +2 more
openaire   +1 more source

Impact of a digital game-based intervention on dengue knowledge and prevention in students from an endemic region of Peru. [PDF]

open access: yesIJID Reg
Lijarza-Ushiñahua K   +6 more
europepmc   +1 more source

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