Results 91 to 100 of about 922,367 (203)
Perancangan Game Digital Interaktif Pembelajaran Alkitab [PDF]
Game merupakan suatu kegiatan yang tidak asing lagi bagi seluruh umat manusia. Hampir semua orang menyukai bermain game, apalagi dengan semakin majunya teknologi yang canggih pada jaman sekarang ini makin memudahkan seseorang dalam mengakses sebuah game.
Lengkong, R. (Renny) +1 more
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Inclusive Digital Gaming Platform
The lack of accessibility in digital gaming platforms remains a significant barrier to equitable user participation. To address this issue, this article presents an inclusive solution developed as a multimedia project designed to promote access to digital games for any user through the ipcb.games platform.
Mendonça, Rodrigo +4 more
openaire +2 more sources
Emotional involvement in digital games
Digital games have become a pervasive aspect of the contemporary media landscape, yet our understanding of the way they engage players is limited. Experiential studies of games have the added complexity of plugging human consciousness in the cybernetic circuit that generates gameplay.
openaire +2 more sources
This study was conducted using the case study approach, one of the qualitative research methods. The research examined the function of scientific illustration in the visualization process of digital game design.
Leman Üstündağ, Banu Bulduk Türkmen
doaj +1 more source
Determining the Opinions of Parents with Children with Special Needs on Digital Games
With the development of technology, interest in digital games has increased in children with typical development and children with special needs. Many digital games with different contents are played by children with special needs.
Rabia Deniz +1 more
doaj +1 more source
An Investigation Of Digital Games Features That Appeal To Young Females And Males [PDF]
This research is part of an attempt to address the well-known problem of female underrepresentation in computer science education and industry. This problem starts between ages 11 to 14 and gets progressively worse in what is often referred to as the ...
Bacon, Liz +3 more
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De-Roling from Experiences and Identities in Virtual Worlds [PDF]
Within dramatherapy and psychodrama, the term ‘de-roling’ indicates a set of activities that assist the subjects of therapy in ‘disrobing’ themselves from their fictional characters.
Gualeni, Stefano
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Background/purpose. This research aims to identify the relationship between digital intelligence and video game addiction among Middle school students, to identify gender differences in digital intelligence, and to reveal the digital intelligence skills ...
Shaimaa Almutairi , Aisha Alazemi
doaj +1 more source
People play games to have fun, and they are an important part of children's lives. People have used various materials to play games. With the development of technology, digital environments have also been used for games.
Yunus Emre Öner, Tohit Güneş
doaj +1 more source
Current advancements in the media landscape have a significant impact on adolescents’ development. Implementing media education in initial teacher education programs is essential to promote pre-service teachers’ competence to foster their future students’
Jannis Hahn, Jennifer Tiede, Silke Grafe
doaj +1 more source

