Results 51 to 60 of about 48,073 (260)
ABSTRACT Traditional wearable exoskeletons rely on rigid structures, which limit comfort, flexibility, and everyday usability. This work introduces the fundamental technologies to create the first soft, lightweight, intelligent textile‐based exoskeletons (Texoskeletons) built using 1D sensors and actuators.
Amy Lukomiak +19 more
wiley +1 more source
Advances in Sustainable and Wearable Textile Based Soft Robotics
This Review examines advances in wearable textile‐based soft robotics, focusing on sustainable materials, integrated sensing, and scalable actuation. It discusses manufacturing and system integration across healthcare, assistive robotics, prosthetics, and human–machine interfaces, and highlights key challenges in circular design, including life‐cycle ...
Zahir Abbas +6 more
wiley +1 more source
Background: Digital gaming is increasingly common in early childhood, raising concerns about its effects on children's emotional and social development. Socio-emotional well-being (SEW) and psychological resilience (PR) are critical for helping children ...
Ümit Ünsal Kaya +4 more
doaj +1 more source
Digital forensics as a service: Game on
AbstractThe big data era has a high impact on forensic data analysis. Work is done in speeding up the processing of large amounts of data and enriching this processing with new techniques. Doing forensics calls for specific design considerations, since the processed data is incredibly sensitive.
Harm M. A. van Beek +5 more
openaire +1 more source
Shaping Matter with Acoustic Waves: From Particles to Functional Structures
Acoustic‐directed assembly is reviewed as a materials‐oriented strategy for organizing particles, polymers, metals, and biological systems into functional structures. The review distinguishes reversible manipulation from permanent structure formation through medium fixation, particle fixation, and in situ material generation, highlighting routes toward
Avraham Kenigsberg +5 more
wiley +1 more source
A systematic literature review and mapping of human-robot interaction in educational contexts
This study presents a systematic mapping and literature review of human-robot interaction (HRI) in educational contexts, synthesizing empirical evidence to provide a comprehensive overview of the field’s current state.
Mehmet Tekerek +3 more
doaj +1 more source
Single image dehazing is a fundamental computer vision problem aimed at recovering haze-free images from atmospherically degraded observations. Despite steady algorithmic advances spanning physics-based priors, deep learning, and hybrid frameworks ...
Ghazala Rafiq +3 more
doaj +1 more source
Electrochemical etching provides an eco‐friendly alternative to hazardous HF methods for MXene production. This approach facilitates the selective isolation of the A‐layer from MAX phases with tunable surface terminations. Controlling voltage, electrolytes, temperature, and duration enables the optimal structural integrity. Nevertheless, existing scale
Jagdeep Singh +4 more
wiley +1 more source
Game and Digital Culture: A Study on Hay Day Game
Digital games are a commercial product developed and distributed by media companies and often uses characters or scenarios of movies, books, and comics. The digital game play comes from individual media consumption patterns.
Mia Angeline
doaj +3 more sources
Drawing inspiration from the layered hard‐soft architecture found in sea sponges, this work establishes a new framework for architected cementitious composites (ACC) through multi‐material additive manufacturing (MMAM) process. The integration of mortar and elastomer phases into layered architectures enables synergistic toughening mechanisms, including
Aimane Najmeddine +5 more
wiley +1 more source

