Results 51 to 60 of about 38,315,008 (254)
This study examines the perceptions of pre-service mathematics teachers with prior experience in distance education and engagement with digital tools regarding online and distance education, their professional perspectives, and their tendencies toward ...
Bahar Dinçer
doaj +1 more source
On Perspectives Of Teacher Training And Understanding Of Their Digital Competencies As Determinants Of Digital Education [PDF]
Currently, in the context of an introduction of digital ICT in education, we are facing a problem of determinants in successful digital education that are compatible with the primary educational goals.
Gáliková Tolnaiová, Sabína
core
Designing and evaluating a neuroanatomy learning experience using multiple external representations
Abstract Neuroanatomy is challenging, requiring multiple external representations (MER) for comprehension. While studies have examined individual representations of neuroanatomy, a gap remains in understanding how students link across MER, especially between technology‐generated representations with everyday experiences.
Valeria Vendries, Ji Shen
wiley +1 more source
Information, Competencies and Collaborative Teaching/Learning [PDF]
The purpose of this paper is to survey the literature about current trends on several issues concerning technical information education including: 1. Information needs, user behaviors, access and availability of engineering information resources.
Osorio, Nestor L.
core +1 more source
Abstract Embedding intersectional equity, diversity, and inclusion (EDI) in anatomy education is essential to reflect the growing diversity of student populations, support all learners, and prepare graduates for a more inclusive, socially responsive global workforce.
Michelle Welsh, Ourania Varsou
wiley +1 more source
Abstract Learning neuroanatomy presents a major challenge for medical students due to the brain's high spatial complexity and the limitations of traditional two‐dimensional instruction methods. Virtual reality (VR) provides immersive three‐dimensional visualization which may enhance spatial understanding, yet its effectiveness when implemented ...
Michal Bernstein‐Eliav +5 more
wiley +1 more source
The graphic summarizes the proposed shift from image recognition to morphological reasoning through an iterative process of observation, description, interpretation, integration, and questioning across anatomical, histological, and ultrastructural scales.
Katia Cortese
wiley +1 more source
This study focused on educational technologies in teacher education, considering their contribution to the development of pedagogical, didactic, digital, and research competencies.
Victor Ricardo Afonso de Souza +6 more
core +1 more source
Abstract Neuroanatomy is notoriously challenging due to its complexity and abstract spatial relationships, often evoking anxiety and frustration among learners. Educational escape rooms, a form of game‐based learning (GBL), can promote engagement and learning but typically require significant faculty time and resources to design.
Robert M. Becker +2 more
wiley +1 more source
Guidelines for designing and implementing game‐based learning in comparative anatomy education
Abstract Game‐based learning (GBL) is increasingly used in health professions anatomy education to promote engagement, knowledge acquisition, collaboration, and application of knowledge. However, its application to comparative veterinary anatomy remains fragmented, with limited guidance on how games can be systematically designed around the specific ...
Arthur Chin Haeng Lau +1 more
wiley +1 more source

