Results 71 to 80 of about 24,936 (309)

Standards for educational, edutainment, and developmentally beneficial computer games

open access: yes, 2008
The results of a comprehensive review of the body of research concerning the developmental and educational value of computer gaming for children is reported. Based on the review, design criteria are proposed for educational and edutainment computer games.
Verenikina, I.   +2 more
core  

Production of 3D printed biomodels of the canine brain for veterinary neuroanatomy teaching

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Teaching neuroanatomy presents multiple challenges to both students and teachers, as it is a subject with highly dense content that commonly causes the development of aversion by students, a phenomenon referred to as “neurophobia,” which has been documented in human and veterinary medicine students.
João Victor Barbosa Tenório Fireman   +1 more
wiley   +1 more source

The Theoretical Foundations of Video Games [PDF]

open access: yesاسلام و مطالعات اجتماعی, 2016
Video games are among the modern media that, due to their inter-disciplinary nature, cannot be explained using old communication and media theories.
Mohammad-Reza Anvari
doaj  

Towards better gameplay in educational computer games: a PhD thesis

open access: yes, 2010
There is currently a notable amount of research suggesting that educators should use computer games as part of their teaching. Most of this research suggests why games should be used choosing very specific example games, or making broad sweeping ...
Frazer, Alex
core  

Moving beyond neurophobia to cultivate the neuroquisitive learner

open access: yesAnatomical Sciences Education, EarlyView.
Abstract “Neurophobia,” a pervasive fear of the neurological sciences, poses a significant barrier in medical education, affecting learners and physicians worldwide. Its consequences are far‐reaching, contributing to a limited neurology workforce and diminished confidence among non‐specialists in managing neurological conditions.
Joanna R. Appel   +1 more
wiley   +1 more source

Towards the use of video games for learning: A survey about video Games preferences of engineering students

open access: yesJournal of Computer Science and Technology, 2014
Video games are now a widespread cultural practice, especially among young people, making them an ideal medium for the design of learning processes. In order to design educational technologies that provide teaching support we must first understand the ...
María José Bouciguez   +2 more
doaj  

Assessing The Usefulness Of Mini-games As Educational Resources

open access: yes, 2007
Interest in educational gaming is on the rise once again, and particular interest has started to peak in the area of lightweight educational mini-games.
Frazer, Alex, Wills, Gary, Argles, David
core  

Reigniting engagement: A multidisciplinary, authentic case‐based approach to anatomy and physiology education for medical imaging students

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Anatomy and physiology are foundational to health science education, yet student engagement in these modules often declines during later years of study. This discursive article aims to describe a teaching intervention which increased student engagement and provide educator reflection of implementation and improvement over time.
Nicolene Jooste, Asma Shaikh‐Kader
wiley   +1 more source

Mapping the process of product innovation: Contextualising the 'black box' of computer and video games design [PDF]

open access: yes, 2000
The academic literature hitherto has mainly addressed the 'effects' of video games and not their creation. The thesis seeks to gain an understanding of the motivations behind the design choices in creating home computer and video games software in ...
Lake, E.M., Lake, Eric M.
core  

Impacts of body donor non‐anonymization on students' educational and humanistic development: A systematic review

open access: yesAnatomical Sciences Education, EarlyView.
Abstract A recent trend in healthcare education has been the increasing emphasis on the development of humanism and empathy in students. Within anatomy education, some institutions have implemented curricular innovations such as donor non‐anonymization to facilitate this development.
Rodrigo Muscogliati   +5 more
wiley   +1 more source

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