Results 81 to 90 of about 24,936 (309)

Designing Stories for Educational Video Games: Analysis and Evaluation

open access: yes, 2018
The use of video games as an educational tool initially causes a higher degree of motivation in students. However, the inclusion of educational activities throughout the game can cause this initial interest to be lost.
Padilla-Zea, Natalia   +3 more
core  

Level up learning: a national survey on teaching with digital games [PDF]

open access: yes, 2014
Digital games have the potential to transform K-12 education as we know it. But what has been the real experience among teachers who use games in the classroom?
Lori Takeuchi, Sarah Vaala
core  

Beyond knowledge: Cultivating noncognitive skills and attributes through anatomy education

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Anatomy education has historically prioritized cognitive knowledge acquisition and technical skills, such as spatial awareness and manual dexterity. Noncognitive attributes, essential for early‐stage learners, such as social skills, motivation, emotional intelligence, self‐regulation, self‐efficacy, and resilience, have remained comparatively ...
Renato Lopes Previdelli   +1 more
wiley   +1 more source

Issues for consideration to adopt educational computer games for learning and teaching

open access: yes, 2007
Computer games have started to gain attention in the domain of learning and teaching. The integration of computer games for education in the classroom has starting to gain acceptance in some countries.
Wong, K.W., Fung, C.C., Rapeepisarn, K.
core  

Exploring 3D anatomy: A free online course supporting novice learner inquiry and spatial conceptualization

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Application of three‐dimensional anatomical knowledge is essential for patient examination, diagnosis, and treatment and is crucial in the training of medical and healthcare students. Moreover, critical observation and spatial awareness are vital for learner understanding of three‐dimensional anatomical structures and relationships.
Jiayi Zhang   +5 more
wiley   +1 more source

Impacts of Mothers’ Occupation Status and Parenting Styles on Levels of Self-Control, Addiction to Computer Games, and Educational Progress of Adolescents [PDF]

open access: yesAddiction and Health, 2012
Background: Addiction to computer (video) games in adolescents and its relationship with educational progress has recently attracted the attention of rearing and education experts as well as organizations and institutes involved in physical and mental ...
Yasamin Abedini   +3 more
doaj  

Violent video games and attitudes towards victims of crime: an empirical study among youth

open access: yes, 2013
Previous research has indicated that playing violent video games may be associated with an increase in acceptance of violence and positive attitudes towards perpetrators of crime.
Griffiths, MD, McLean, L
core  

Feedback strategies: Applying theory to practice

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Feedback is a cornerstone of the learning process, as evidenced by extensive educational research on enhancing its process and impact. However, learners consistently rate the quality of feedback lower compared to other aspects of teaching. Over the past decade, feedback models have shifted from a traditional, one‐way transmission from educator
Jenny Clancy   +2 more
wiley   +1 more source

A Framework for Adopting Educational Computer Games in the Undergraduate Courses in Thai Universities for Learning and Teaching

open access: yes, 2012
Computer and video games have been developed into effective tools for educational programmes. However, the question which follows is “Can computer games really become an effective educational tool in the classroom?” Debates and discussions regarding the ...
Rapeepisarn, K.
core  

Modelo de ontologia para representação de jogos digitais de disseminação do conhecimento [PDF]

open access: yes, 2014
Dissertação (mestrado) - Universidade Federal de Santa Catarina, Centro Tecnológico, Programa de Pós-Graduação em Engenharia e Gestão do Conhecimento, Florianópolis, 2014.Dada a grande popularidade dos jogos digitais (games), estudiosos de diversas áreas
Cardenas, Yuri Gomes
core  

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