Results 41 to 50 of about 91,900 (278)

The paper puzzle as an active learning tool in the teaching of anatomy: A qualitative study of perceptions in students and near‐peer teachers

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Active learning strategies enhance medical education by fostering self‐directed learning, communication, and problem‐solving skills. The paper puzzle, a game‐based learning approach, provides an engaging way to reinforce anatomical knowledge and promote collaboration.
Ricardo Tello‐Mendoza   +6 more
wiley   +1 more source

The flipped classroom: motivating student nurses to learn independently [PDF]

open access: yes, 2015
The flipped classroom has become an internationally recognised teaching strategy in higher education institutions including those which deliver nurse education and training.
Davey, Philip
core  

The Flipped Classroom and its Impact on Student Engagement and Academic Performance in a Culinary Arts, Career and Technical Education Program

open access: yes, 2019
The purpose of this study was to gather evidence from a CTE culinary arts program to determine if students perform better academically and are more engaged in the flipped classroom using digital technology, than the traditional classroom.
Holik, Michael
core   +1 more source

Flipping the flipped classroom online

open access: yes, 2021
The intensification of digital technologies in higher education is prevalent and has become a necessity for current practice on a large scale. In re-acting to the global pandemic, a previous model of the flipped classroom to support 436 pre-service teachers learning required reimagining to facilitate teaching and learning in the online environment ...
openaire   +1 more source

Medical Jargon: A game‐based anatomy and physiology review for high school students in a summer pathway program

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Active learning strategies, particularly game‐based learning (GBL), have been shown to enhance student engagement and knowledge acquisition across various educational contexts. This study investigates the impact of a GBL activity, “Medical Jargon,” for high school students learning anatomy and physiology while participating in the 2024 Summer ...
Andrew Bloh   +4 more
wiley   +1 more source

The flipped classroom

open access: yesEducation for Primary Care, 2015
There are strong parallels between the learner-centred approach in education and the patient-centred approach in consulting, (a further parallel is found in the increasingly client-centred approach...
openaire   +5 more sources

Applying a learning design methodology in the flipped classroom approach – empowering teachers to reflect and design for learning

open access: yesLæring og Medier, 2016
One of the recent developments in teaching that heavily relies on current technology is the “flipped classroom” approach. In a flipped classroom the traditional lecture and homework sessions are inverted.
Evangelia Triantafyllou   +3 more
doaj   +3 more sources

Flipped Classrooms in the Humanities: Findings from a Quasi-Experimental Study [PDF]

open access: yes, 2018
This quasi-experimental study explored the effects of flipping the classroom on perceptions of students in humanities settings. This control-matched study examined the effects of the flipped classroom on seven subscales from a satisfaction inventory. Out
Hantla, Bryce F
core   +1 more source

Beyond Kahoot! Reflections and guidelines from a serial gamifying educator on when and how to effectively use games and game elements in anatomical education

open access: yesAnatomical Sciences Education, EarlyView.
Abstract According to Nietzsche, “In every real [adult], a child is hidden that wants to play.” In everyday life, playfulness and competition can make routine or dull tasks more engaging and can offer educators opportunities to engage a learner in a more entertaining or interactive manner.
Judi Laprade
wiley   +1 more source

Novel application of gamification to support undergraduate anatomy: Student perceptions and performance

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Anatomy is a foundational component of various medical and paramedical disciplines. Existing research has suggested that games or game elements can improve student interest in musculoskeletal (MSK) anatomy. This project builds on previous gamification and serious game work and incorporates new anatomy‐based games into undergraduate anatomy ...
Emmeline Berger   +2 more
wiley   +1 more source

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