Results 121 to 130 of about 28,793,555 (232)
On The Foundations of Digital Games [PDF]
Computers have lead to a revolution in the games we play, and, following this, an interest for computer-based games has been sparked in research communities.
Björk, Staffan, Bj\uf6rk, Staffan
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Education for Sustainability Through Field Activities and Game-Based Tasks
Abstract There is a consensus that the content of education for sustainability should be integrated into the curriculum, engaging students in activities that promote awareness and practice of sustainability. To achieve this goal, it is essential to adopt a student-centered approach that involves creative, stimulating, and challenging ...
Elisa Saraiva +3 more
openaire +1 more source
An investigation into the potential of collaborative computer game-based learning in Higher Education [PDF]
Advocates of game-based learning argue that computer games have the potential to transform university education, motivating and engaging a new generation of learners in a way that traditional education does not.
Whitton, Nicola Jane
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Not Yet Game Over: A Reappraisal of Video Game Addiction
The rapid expansion of video gaming in an internet-using society has brought on a renewed focus on the phenomenon of video game addiction. Despite this focus, there remains a crucial absence of consensus over the diagnostic criteria of video game ...
Jhee, Jiow Hee +2 more
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Pre-training AI Fundamentals Enhance Game-Based AI Ethics Learning: A Quasi-Experimental Study
AI literacy has become crucial for preparing students navigating an AI-mediated world. This requires integrating technical principles with ethical reasoning, yet such comprehensive instructional approaches risk imposing excessive cognitive demands.
Aikoma, Tiina +3 more
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Guide for hunters : Game distribution and public hunting areas [1964]
Guide For Hunters -- Introduction -- Species -- Game Range -- Quail -- Ducks and Geese -- Mourning Doves -- Squirrels -- Cottontails -- Jackrabbits -- Deer -- Important Game Laws -- Bowhunting -- Varmint Hunting -- Licenses -- Accommodations -- Public ...
Kansas Fish and Game Commission
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An Analysis of Creative Process Learning in Computer Game Activities Through Player Experiences [PDF]
This research investigates the extent to which creative processes can be fostered through computer gaming. It focuses on creative components in games that have been specifically designed for educational purposes: Digital Game Based Learning (DGBL).
Wilawan Inchamnan
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T. Gabbett, Josh Carius, Mike Mulvey
semanticscholar +1 more source
The Impact of Game-Based Activities on German Language Learning
In recent decades, language education has increasingly incorporated innovative pedagogical approaches designed to enhance student engagement and learning outcomes. Among these approaches, game-based learning has gained considerable attention as an effective strategy for promoting active participation and motivation in foreign language classrooms.
openaire +1 more source
Courtship and marriage, a fascinating game for 2, 3, or 4 players [realia].
Title from item.; Condition: small tear at the top of the fold.; NLA acquisitions file no: 204/24/00082 Purchase order no PIC/3366. Folding board game printed in colour and gilt. The game is based on the social rituals and possible ordeals of a Victorian
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