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Think Spatially With Game Engine [PDF]

open access: yesISPRS International Journal of Geo-Information, 2020
Spatial thinking and spatial orientation skills are involved in tasks related to the recognition of landforms, mapping, spatial interpretation, and landscape analysis, and can be developed with specific training.
Carlos Carbonell-Carrera   +3 more
doaj   +3 more sources

Utilizing A Game Engine for Interactive 3D Topographic Data Visualization [PDF]

open access: goldISPRS International Journal of Geo-Information, 2019
Developers have long used game engines for visualizing virtual worlds for players to explore. However, using real-world data in a game engine is always a challenging task, since most game engines have very little support for geospatial data.
Dany Laksono, Trias Aditya
doaj   +3 more sources

Perancangan PC Game First Person Shooter Menggunakan Unreal Development Kit [PDF]

open access: yesJurnal Teknologi dan Sistem Komputer, 2014
The development of hardware increasing rapidly has made game developers take advantage of a variety of new resources that can improve their games. Epic games is a mature game developer who managed to make thousands game and delivered to the hands of ...
Rizka Lukmana Afif   +2 more
doaj   +5 more sources

Pembangunan Game Pc Berbasis 3d Dengan Teknologi Xna Dan Wiimote [PDF]

open access: yesComTech, 2010
The article explains about building a 3D based computer with XNA game engine and WiiMote technology as the controller or in other words, the input device.
Michael Yoseph Ricky   +1 more
doaj   +4 more sources

Game engines: a survey [PDF]

open access: yesEAI Endorsed Transactions on Serious Games, 2015
Due to hardware limitations at the origin of the video game industry, each new game was generally coded from the ground up. Years later, from the evolution of hardware and the need for quick game development cycles, spawned the concept of game engine.
A. Andrade
doaj   +2 more sources

Digital Twin Simulation of Connected and Automated Vehicles with the Unity Game Engine [PDF]

open access: green2021 IEEE 1st International Conference on Digital Twins and Parallel Intelligence (DTPI), 2021
A Digital Twin is defined as a digital replica of a real entity in the physical world. In this study, the Digital Twin simulation is developed for connected and automated vehicles (CAVs) by leveraging the Unity game engine.
Ziran Wang   +2 more
semanticscholar   +2 more sources

Comparison between Famous Game Engines and Eminent Games [PDF]

open access: diamondInternational Journal of Interactive Multimedia and Artificial Intelligence, 2016
Nowadays game engines are imperative for building 3D applications and games. This is for the reason that the engines appreciably reduce resources for employing obligatory but intricate utilities. This paper elucidates about a game engine, popular games developed by these engines and its foremost elements.
Mishra, Prerna, Shrawankar, Urmila
openaire   +4 more sources

Molecular Dynamics Visualization (MDV): Stereoscopic 3D Display of Biomolecular Structure and Interactions Using the Unity Game Engine. [PDF]

open access: yesJ Integr Bioinform, 2018
Molecular graphics systems are visualization tools which, upon integration into a 3D immersive environment, provide a unique virtual reality experience for research and teaching of biomolecular structure, function and interactions.
Wiebrands M   +4 more
europepmc   +2 more sources

Connection of the SUMO Microscopic Traffic Simulator and the Unity 3D Game Engine to Evaluate V2X Communication-Based Systems. [PDF]

open access: yesSensors (Basel), 2018
In-vehicle applications that are based on Vehicle-to-Everything (V2X) communication technologies need to be evaluated under lab-controlled conditions before performing field tests.
Olaverri-Monreal C   +5 more
europepmc   +2 more sources

Potentials of game engines for wind power digital twin development: an investigation of the Unreal Engine

open access: yesEnergy Informatics, 2022
Digital twin technologies have become popular in wind energy for monitoring and what-if scenario investigation. However, developing a digital representation of the wind is challenging, especially due to the digital twin platform constraints. Game engines
Jonas Vedsted Sørensen   +2 more
doaj   +2 more sources

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