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Game Portability Using a Service-Oriented Approach
Game assets are portable between games. The games themselves are, however, dependent on the game engine they were developed on. Middleware has attempted to address this by, for instance, separating out the AI from the core game engine.
Ahmed BinSubaih, Steve Maddock
doaj +1 more source
Constructing A 3d Game With Unity 3d Game Engine
The Unity editor is a user interface designed for developing game projects in the Unity3D game engine. One of the advantages of Unity over other game engines is that it allows the developer to write program code at the time of game development. While most other game engines separate graphics and code, Unity works with graphics and code. In our project,
KIRCI, PINAR, Boyraz, Gizem
openaire +4 more sources
Comparison of Physics Frameworks for WebGL-Based Game Engine
Recently, a new technology called WebGL shows a lot of potentials for developing games. However since this technology is still new, there are still many potentials in the game development area that are not explored yet.
Yogya Resa, Kosala Raymond
doaj +1 more source
The article describes the practical use of Unity technology in neurogaming. For this purpose, the article describes Unity technology and brain–computer interface (BCI) technology based on the Emotiv EPOC + NeuroHeadset device. The process of creating the
Szczepan Paszkiel+3 more
doaj +1 more source
Overview and Comparative Analysis of Game Engines for Desktop and Mobile Devices
Game engines are tools that expedite the highly demanding process of developing games. Nowadays, the great interest of people from various fields on serious games has made even more demanding the usage of game engines, since people with limited coding ...
Eleftheria Christopoulou+1 more
doaj +1 more source
Comparative analysis of the performance of the Flax engine and Unity
This article compares the two game engines Unity and Flax engine. The research consisted in comparing the efficiency of individual engines using two similar applications.
Wojciech Szelug
doaj +1 more source
Immersive video conferencing architecture using game engine technology [PDF]
This paper introduces the use of gaming technology for the creation of immersive video conferencing systems. The system integrates virtual meeting rooms with avatars and life video feeds, shared across different clients.
De Bruyne, Sarah+4 more
core +2 more sources
Service oriented interactive media (SOIM) engines enabled by optimized resource sharing [PDF]
In the same way as cloud computing, Software as a Service (SaaS) and Content Centric Networking (CCN) triggered a new class of software architectures fundamentally different from traditional desktop software, service oriented networking (SON) suggests a ...
Aly, M+4 more
core +1 more source
Coupling BIM and Game Engine Technologies for Construction Knowledge Enhancement
Interactions and collaboration between parties in construction projects are often characterised by misunderstandings and poor information exchange. Game engine technologies, when employed with building information modelling (BIM), can help address these ...
A. H. Buhammood+5 more
semanticscholar +1 more source
Perancangan sebuah game memerlukan alur perancangan layaknya perancangan sebuah sistem atau yang sering disebut dengan System Development Life Cycle (SDLC).
Suwahyudi Syarif+2 more
semanticscholar +1 more source