Results 11 to 20 of about 1,012,758 (342)

Online Game Addiction in a Sample from Turkey: Development and Validation of the Turkish Version of Game Addiction Scale

open access: yesPsychiatry and Clinical Psychopharmacology, 2021
Objective: Online game addiction also referred to as internet gaming disorder, a clinical condition that is not well-established, is not listed in psychiatric classification systems due to lack of adequate studies but expected to be added to the manual ...
Erkan Baysak   +3 more
doaj   +1 more source

Dampak Permainan Game Online Terhadap Prestasi Belajar Siswa Sekolah Dasar

open access: yesJurnal Educatio FKIP UNMA, 2023
Penelitian ini bertujuan untuk mengetahui dampak game online terhadap prestasi belajar siswa kelas 5 SDN Sembaturagung 01 Kecamatan Jakenan Kabupaten Pati. Penelitian ini menggunakan pendekatan kualitatif dengan jenis penelitian studi kasus.
Aji Prasetyo   +2 more
doaj   +1 more source

Pengaruh Penggunaan Game Online Terhadap Minat Belajar Siswa SMP

open access: yesJurnal Educatio FKIP UNMA, 2021
Tujuan penelitian ini adalah untuk mengetahui adanya pengaruh penggunaan game online terhadap minat belajar sisiwa SMP. Metode penelitian yang digunakan adalah metode kuantitatif jenis desktiptif untuk mengungkapkan suatu fakta, dengan jumlah sampel ...
Iwan Ridwan Yusup   +4 more
doaj   +1 more source

The Effects of Online Games on the Students’ Motivation and Its Implications in Learning

open access: yesAl Ibtida: Jurnal Pendidikan Guru MI, 2023
This study is inspired by the explosive growth the information technology industry that has affected every aspect of life, including the field of education.
Dwi Anita Alfiani   +3 more
doaj   +1 more source

Video game genre ((Online)Games)

open access: yesDOCA - Database of Variables for Content Analysis, 2021
The variable 'genre' aims to identify and compare different types of games, mainly in terms of gameplay differences (i.e., rules and players’ possibilities to interact with a game). Genre is usually coded by using external video game databases, such as those published on journalistic websites.   Field of application/theoretical foundation:&#
Tim Wulf   +2 more
openaire   +2 more sources

Hardcore classification: identifying play styles in social games using network analysis [PDF]

open access: yes, 2009
In the social network of a web-based online game, all players are not equal. Through network analysis, we show that the community of players in a online social game is an example of a scale free small world network and that the growth of the player-base ...
A. Nazir   +4 more
core   +1 more source

PENGARUH BERMAIN GAME ONLINE TERHADAP PRESTASI BELAJAR MATEMATIKA SISWA

open access: yesAl Khawarizmi, 2020
Abstrak Perkembangan dunia game online saat ini sudah sangat pesat. Fenomena kecanduan bermain game online diperkirakan sangat mempengaruhi prestasi belajar siswa.
Iqbal Ramadhan
doaj   +1 more source

Prestasi Akademik Siswa Ditinjau Dari Kecanduan Bermain Game Online Mobile Legends

open access: yesTeraputik: Jurnal Bimbingan dan Konseling, 2022
Penelitian ini dilatarbelakangi oleh kecanduan bermain game online mobile legends yang dialami oleh siswa SMA. Kecanduan game online mobile legends adalah hal yang negatif, karena jika seseorang kecanduan game maka akan sulit untuk melepaskan diri dari ...
Wildan Muhammad Haidar, Eni Rindi Antika
doaj   +1 more source

Implementasi Teori Refinement pada Pengkomposisian Soal pada Game berbasis Web Semantik

open access: yesJurnal Nasional Teknik Elektro dan Teknologi Informasi, 2016
This paper explores the implementation of refinement theory in questions composition for semantic webbased Arabic Learning game. The refinement theory is used to assess the degree of sophistication of the game, while semantic web is a concept that ...
Mohammad Yani
doaj   +1 more source

Equilibria in Online Games [PDF]

open access: yesSIAM Journal on Computing, 2016
Summary: We initiate the study of scenarios that combine online decision making with interaction between noncooperative agents. To this end we introduce online games that model such scenarios as noncooperative games, and lay the foundations for studying this model.
Engelberg, Roee, Naor, Joseph Seffi
openaire   +2 more sources

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