To the Editor: Sharing the Full Game Enhances Replicability and Impact of Studies of Card and Board Games in Health Professions Education. [PDF]
Cosimini M, Chiang A.
europepmc +1 more source
This article presents dielectric elastomer switch (DES) materials, based on composite thin films. Alignment of graphite flakes due to their physical confinement within the thin films lead to much stronger piezoresistive responses than bulk composites, while their durability exceeds that of conventional liquid‐based DES materials.
Lingyu Liu +3 more
wiley +1 more source
Using computer games to explore foraging-predation trade-offs and spatial learning in humans. [PDF]
Subach S +5 more
europepmc +1 more source
An AI‐Enabled All‐In‐One Visual, Proximity, and Tactile Perception Multimodal Sensor
Targeting integrated multimodal perception of robots, an AI‐enabled all‐in‐one multimodal sensor is proposed. This sensor is capable of perceiving three types of modalities, including vision, proximity, and tactility. By toggling an ultraviolet light and adjusting the camera focus, it switches smoothly between multiple perceptual modalities, enabling ...
Menghao Pu +7 more
wiley +1 more source
Epidemiology of Injuries in Elite Female Ice Hockey Players Allowed Body Checking: A Two-Year Prospective Cohort Study. [PDF]
Lahti A +4 more
europepmc +1 more source
Continual Learning for Multimodal Data Fusion of a Soft Gripper
Models trained on a single data modality often struggle to generalize when exposed to a different modality. This work introduces a continual learning algorithm capable of incrementally learning different data modalities by leveraging both class‐incremental and domain‐incremental learning scenarios in an artificial environment where labeled data is ...
Nilay Kushawaha, Egidio Falotico
wiley +1 more source
Science and Videogames: From Scientific Dissemination to Knowledge Production. [PDF]
Bisso-Machado R.
europepmc +1 more source
Multimodal Engagement Assessment in Children During Invented Story Paradigm With a Social Robot
A multimodal framework is proposed to assess children's engagement during storytelling interactions with a social robot. Gaze, physiological, and behavioral data are combined and validated against observer ratings. An automated gaze‐labeling strategy is introduced, and supervised classifiers achieve high accuracy. The study supports scalable engagement
Laura Fiorini +7 more
wiley +1 more source
Whether we win or with whom we watch: How international sporting events link to life satisfaction and work motivation. [PDF]
Neumann M +13 more
europepmc +1 more source

