Results 131 to 140 of about 140,188 (287)

Editorial: Urban Play and the Playable City: A Critical Perspective

open access: yesFrontiers in Computer Science, 2022
Yoram Chisik   +3 more
doaj   +1 more source

Agile Gamification Risk Management Process: A Comprehensive Process for Identifying and Assessing Gamification Risks

open access: yesComputers
Gamification has become a motivational technique for enhancing engagement and productivity, extending into agile software development. However, integrating gamification into agile frameworks such as the Scrum framework has led to the emergence of ...
Fayrouz M. Elsalmy   +3 more
doaj   +1 more source

Toward an idiographic understanding of the role of sleep‐mood dynamics in adolescents' internalizing symptoms

open access: yesJCPP Advances, EarlyView.
Abstract Background Adolescence is marked by increased vulnerability to sleep disturbances and mood disorders. Understanding how day‐to‐day changes in sleep and mood are linked within the same individual is crucial for clarifying sleep's role in emerging internalizing disorders. However, the extent to which an adolescent's fluctuations in sleep predict
Konstantin Drexl   +4 more
wiley   +1 more source

Decision Support Model for Introduction of Gamification Solution Using AHP

open access: yesThe Scientific World Journal, 2014
Gamification means the use of various elements of game design in nongame contexts including workplace collaboration, marketing, education, military, and medical services.
Sangkyun Kim
doaj   +1 more source

Mobile learning scenarios in language teaching: perceptions of vocational and professional education students [PDF]

open access: yes, 2017
Mobile devices play a significant role in society, in general, and a very limited one at the different levels of education. Smartphones, tablets, and other mobile devices allows learning to occur anywhere, (and at) anytime.
Moura, Adelina, Nobre, Ana
core  

Impact of a Modular Escape Game on Undergraduate and Continuing Dental Education

open access: yesJournal of Dental Education, EarlyView.
ABSTRACT Purpose This study aimed to assess the educational impact and perceived relevance of a pedagogical escape game designed to reinforce key concepts related to dental biomaterials. Methods In 2023, a modular escape game comprising four mandatory stations and one bonus station was developed and integrated into two pedagogical settings: a ...
Sara Bergman   +24 more
wiley   +1 more source

Development and Evaluation of an Electronic Patient‐Reported Outcome Platform for Children Undergoing Radiation Therapy

open access: yesJournal of Medical Radiation Sciences, EarlyView.
An electronic platform for routine health‐related quality of life assessment in paediatric radiation therapy was developed and evaluated through user‐centred design and iterative testing. The platform was found to be intuitive and child‐friendly, with participants successfully completing tasks and offering feedback to guide refinement and future ...
Mikaela Doig   +10 more
wiley   +1 more source

Exploring Collaboration in Multiplayer Gamification: A Systematic Literature Review

open access: yesIEEE Access
This article is a systematic literature review that explores aspects of collaboration in the context of gamification in multiplayer gaming environments, highlighting the potential of gamification to increase engagement and intrinsic motivation in various
Heryanto   +2 more
doaj   +1 more source

The effectiveness of gamification technique for higher education students engagement in polytechnic Muadzam Shah Pahang, Malaysia

open access: yesInternational Journal of Educational Technology in Higher Education, 2018
In recent years, gamification is becoming popular in education development to enrich students experience in classroom. However, there is still lack of awareness among educators and the concern of whether the gamification technique is acceptable by ...
Rafidah Ab. Rahman   +2 more
doaj   +1 more source

Healthcare Professional Perspectives on Digital Health‐Related Quality‐of‐Life Assessment in Paediatric Radiation Therapy: A Qualitative Study

open access: yesJournal of Medical Radiation Sciences, EarlyView.
This study examined the barriers and facilitators to incorporating health‐related quality of life (HRQoL) assessment into routine paediatric radiation therapy practice from the perspectives of healthcare professionals. Key requirements for a digital patient‐reported outcome measure platform and recommendations for clinical implementation were ...
Mikaela Doig   +9 more
wiley   +1 more source

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