Results 151 to 160 of about 112,203 (231)

Game‐Based Learning: A Pilot Educational Strategy to Foster the Learning of Endodontic Terminology

open access: yesInternational Endodontic Journal, EarlyView.
ABSTRACT Aim Exploring the effectiveness of a game‐based pilot educational strategy for learning endodontic terminology and assessing satisfaction among postgraduate students. Methodology The study was conducted on the first‐ and second‐year students of the postgraduate program in Endodontology (n = 12).
Isabel Fernandez‐Garcia   +2 more
wiley   +1 more source

Correction: The effects of demographic factors on learners’ flow experience in gamified educational quizzes

open access: yesSmart Learning Environments
Ainur Issabek   +3 more
doaj   +1 more source

Innovative Didactic Learning Formats: Have They Improved Dental Education? A Systematic Review and Meta‐Analysis

open access: yesInternational Endodontic Journal, EarlyView.
ABSTRACT Background New learning methods require higher professor‐to‐student ratios, increased faculty preparation time, continuous professional development for educators, and expanded physical spaces within university settings. Objectives This systematic review aimed to answer the following PICO question: In dental students (P), what is the ...
Ana Arias   +4 more
wiley   +1 more source

The Effects of Mobile, Gamified, and Paper Flashcards on Vocabulary and Collocation Learning in Young Language Learners

open access: yesInternational Journal of Applied Linguistics, EarlyView.
ABSTRACT This study examined English vocabulary learning by using three types of flashcards: paper flashcards, non‐gamified mobile application (app) flashcards (i.e., digital flashcards), and gamified mobile app flashcards (i.e., gamified flashcards) in a privately owned language institute in Iran.
Ali Soyoof   +3 more
wiley   +1 more source

From Theatre to XR: Shaping Immersive Storytelling Design Education through Artistic and Analogue Insights

open access: yesInternational Journal of Art &Design Education, EarlyView.
Abstract In an increasingly technology‐driven world, this study examined how communication design students can critically and creatively master advanced digital tools to craft immersive storytelling experiences, drawing upon an ‘analogue’ mindset. While immersive experiences are often associated with XR technologies, true immersion transcends the ...
Eleonora D'Ascenzi   +2 more
wiley   +1 more source

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