Results 191 to 200 of about 112,203 (231)

Designing for Impact: Engaging Stakeholders With System Dynamics Models

open access: yesSystem Dynamics Review, Volume 42, Issue 2, April/June 2026.
ABSTRACT System dynamics models offer powerful tools for understanding complex systems and informing policy. Yet, their impact often falls short due to limited stakeholder engagement and poor implementation. Here, we explore how system dynamics models can be designed for real‐world impact by integrating analytical rigor, transparent modeling, and ...
Florian Kapmeier   +2 more
wiley   +1 more source

Effects of Gamification on Performance and Subjective Listening Effort on a Spatial Release From Masking Task. [PDF]

open access: yesJ Speech Lang Hear Res
Bologna WJ   +6 more
europepmc   +1 more source

Tā Te Tamariki Mahi, he wāwāhi Tahā: Gamifying Māori Data Sovereignty

open access: yesJournal of the Royal Society of New Zealand, Volume 56, Issue 2, April 2026.
The concept and implementation of Māori Data Sovereignty (MDS) into education environments have grown in salience and importance over the last decade. However, as a concept, it is difficult to understand. One way to address the communication of difficult concepts in education environments is through gamification.
Sequoia Short (Ngāti Maniapoto   +5 more
wiley   +1 more source

Seen and Not Seen: Social Visibility, Identity Signaling, and Pro‐Environmental Behavior

open access: yesSocial and Personality Psychology Compass, Volume 20, Issue 4, April 2026.
ABSTRACT Collective environmental sustainability depends, in part, on individuals acting pro‐environmentally. Individual environmental behaviors have social consequences as well as an environmental consequence. These behaviors signal who a person is and how a person wants to be seen by others.
Devlin O'Keefe   +2 more
wiley   +1 more source

Towards a Conceptual Participatory Framework to Promote Health Literacy in Adolescents by Integrating Self-Determination Theory and Game Design. [PDF]

open access: yesInt J Environ Res Public Health
Franchini M   +6 more
europepmc   +1 more source

Clinical Clu‐Dr: A Scalable Gamified Tool for Clinical Reasoning Practice

open access: yesThe Clinical Teacher, Volume 23, Issue 2, April 2026.
ABSTRACT Background Early development of clinical reasoning (CR) is essential but difficult to embed within preclinical medical curricula. Limited clinical exposure can hinder integration of basic and clinical sciences, whereas tutor‐led question‐and‐answer formats may limit engagement, and case‐based approaches often rely on clinical facilitators ...
Richard D. Horniblow   +7 more
wiley   +1 more source

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