Results 11 to 20 of about 427,106 (110)
Aux frontières de la fiction : l’avatar comme opérateur de réflexivité
Whether considered as an activity (play) or as an object (game), video games are marked by reflexivity: playing requires the adoption of a distanciated and metacommunicative attitude, and video games use a plethora of metadiscursive processes (metalepsis,
Fanny Barnabé, Julie Delbouille
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This paper uses noise as a tool to study video game vocal aesthetics with a specific research goal: studying how noise can sustain sensible relationships with video games as a medium.
Charles Meyer
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Le jeu de rôle sur table : une forme littéraire intercréative de la fiction ?
This article deals with pen & paper role-playing games as an oral and collective way to create fiction through verbal language, and questions its relation to literature.
Coralie David
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Bruit et jeu vidéo : interférences dans les études vidéoludiques
This introductory article frames the notion of noise as a research problem from the standpoint of game studies. It contextualizes the intellectual foundations on which the contributions of this 18th issue of Sciences du jeu dedicated to the poetry and ...
Hugo Montembeault
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Industrie du jeu vidéo et construction de clusters innovants
In the Lille, Lyon and Marseille metropolitan areas, the video games industry isn’t really structured. Collaborations between firms are nonexistent. To improve this problematic situation, three cross-media professional associations have been created in ...
Bruno Lusso
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This article focuses on video game live-streaming on Twitch and proposes to define and analyze the pragmatic functions of the chat, considered as a form of videogame noise, to show how these communication dysfunctions participate in the ...
Fanny Barnabé, Nicolas Bourgeois
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Jeu de rôle de table 2.0 : évolution d’une pratique ludique à l’ère du numérique
This article focuses on the evolution of the practice of roleplaying games in the digital era. Internet, the Web 2.0, and other digital devices are nearly omnipresent in our modern society.
Ugo Roux
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Le bruit des controverses vidéoludiques : entre infobésité et mobilisation politique en réseaux
Since their creation, video games seem to cause multiple controversies. In the French-speaking world, researches have mostly focused on controversies understood as specific topics.
Michael Perret, Esteban Giner
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Les jeux vidéo compétitifs au prisme des jeux sportifs : du sport au sport électronique
The comparison between competitive video games and modern sports is regularly subject of debate and especially among the electronic sport community.
Nicolas Besombes
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Entre la lutherie et les jeux vidéo : penser un jugement de goût technique
This article is one of the many steps toward a definition of a videogames aesthetics. It aims to define the circumstances and forms under which a videogame-specific beauty emerges.
Thomas Morisset
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