Results 11 to 20 of about 91 (83)
Hypervideo as a tool for interactive advertising
The hypervideo is a selective, user-to-document, and external-exploratory interactive artefact characterised by a video backbone and clickable areas within that allow access to the desired information.
María-J. Ortiz, José-A. Moya
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Hypervideo vs. Storytelling Integrating Narrative Intelligence into Hypervideo [PDF]
Hypervideo is one of several possible ways for interactive non-linear media. In its characteristics it is closely related to the purposes of digital narratives. The techniques of hypervideo could be used for the presentation of digitally told stories and vice versa. Many projects in both fields of work show the impressive possibilities each.
Peter Hoffmann, Michael Herczeg
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Hypervideo design and support for contextualized learning [PDF]
The aim of this paper is to discuss how new video based technologies, such as hypervideo, can provide authentic contexts to support meaningful learning. We approach the issue from both cognitive-psychological and technological perspectives. First, we discuss how cognitive and socio-cognitive processes generally involved in learning and collaborative ...
Teresa Chambel +2 more
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An object-based hypervideo authoring system [PDF]
Hypervideo is a new way for viewing films, just like hypertext on the WWW. In the literature, many standards and technologies have been developed for hypertext. However, present video processing methods cannot provide a proper solution for hyperlinks in video. We propose an object-based hypervideo authoring system.
Han-Bin Chang +4 more
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Hypervideos and Interactive Multimedia Presentations [PDF]
Hypervideos and interactive multimedia presentations allow the creation of fully interactive and enriched video. It is possible to organize video scenes in a nonlinear way. Additional information can be added to the video ranging from short descriptions to images and more videos.
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This study aims to explore the perspectives of pre-service teachers (PSTs) regarding their experiences with the ANNOTO personal note feature within a blended learning (BL) context.
Liat Biberman-Shalev
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Emergency contexts are emotionally demanding, particularly for trainees. This pilot study compared the psychophysiological activation of 23 paramedic students during two simulations: a direct simulation, in which they performed a simulated road rescue in
Rita Cosoli +3 more
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The article presents the results from an experiment with hypervideo, a form of interactive video used for interactive TV news stories. Using proprietary technology and journalistic content developed and produced for the experiment, 20 test users were ...
Pål Aam
doaj
How do enhanced videos support generative learning and conceptual understanding in individuals and groups? [PDF]
Ruf A, Zahn C, Roos AL, Opwis K.
europepmc +1 more source
In traditional video, the user is locked to the angle where the camera was pointing to during the capture of the video. With 360º video recording, there are no longer these boundaries, and 360º video capturing devices are becoming more common and affordable to the general public.
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