Results 21 to 30 of about 1,070 (127)

Analyse von Nutzeraktivitäten in linearen und nicht-linearen Lernvideos

open access: yesZeitschrift für Hochschulentwicklung, 2014
In diesem Beitrag werden verschiedene Ansätze zur visuellen Analyse von Nutzeraktivitäten in linearen und nicht-linearen Lernvideos behandelt. Ziel ist es dabei, durch geeignete Visualisierungsinstrumente besser zu verstehen, wie Lernende einzelne Videos
Niels Seidel
doaj   +1 more source

A model for designing hypervideo-based instructional scenarios

open access: yesInteractive Learning Environments, 2018
In this article, we provide a conceptual model for the design of instructional scenarios integrating hypervideo as an instructional tool. The model provides a structural aid for making design decisions about using hypervideo in instruction.
Alberto A. P. Cattaneo   +4 more
semanticscholar   +1 more source

Hypervideo design and support for contextualized learning [PDF]

open access: yesIEEE International Conference on Advanced Learning Technologies, 2004. Proceedings., 2004
The aim of this paper is to discuss how new video based technologies, such as hypervideo, can provide authentic contexts to support meaningful learning. We approach the issue from both cognitive-psychological and technological perspectives. First, we discuss how cognitive and socio-cognitive processes generally involved in learning and collaborative ...
Teresa Chambel   +2 more
openaire   +2 more sources

Towards the architecture of an instructional multimedia database [PDF]

open access: yes, 1994
The applicability of multimedia databases in education may be extended if they can serve multiple target groups, leading to affordable costs per unit for the user.
Alessi S.M.   +19 more
core   +2 more sources

Advene [PDF]

open access: yesProceedings of the sixteenth ACM conference on Hypertext and hypermedia, 2005
Active reading and hypermedia usage are an integral part of scholar daily practices, but the full exploitation of their potentialities still lies far ahead. In the search for new methods and tools, we focus in this article on the use of audiovisual material in a scholar context.
Aubert, Olivier, Prié, Yannick
openaire   +2 more sources

Engaging immersive video consumers: Challenges regarding 360-degree gamified video applications [PDF]

open access: yes, 2016
360-degree videos is a new medium that has gained the attention of the research community imposing challenges for creating more interactive and engaging immersive experiences.
Argyriou, L.   +7 more
core   +1 more source

Annotating Throughout or Annotating Afterward: Preservice Teachers’ Experiences with the ANNOTO Hyper-Video in Blended Learning

open access: yesEducation Sciences
This study aims to explore the perspectives of pre-service teachers (PSTs) regarding their experiences with the ANNOTO personal note feature within a blended learning (BL) context.
Liat Biberman-Shalev
doaj   +1 more source

Language independent transfer of assembly knowledge [PDF]

open access: yes, 2017
Transferring assembly knowledge for workers with different cultural and linguistic background is challenging. The established solution of translating written instructions into multiple languages is mostly cost intensive, holds a potential for mistakes ...
Duc, Bui Minh   +3 more
core   +1 more source

From cognitive landscapes to digital hyperscapes [PDF]

open access: yes, 2003
The widespread diffusion of e-Learning in organizations has encouraged the discovery of more effective ways for conveying digital information to learners, for instance, via the commonly called Learning Management Systems (LMS).
Bidarra, José, Dias, Ana Augusta
core   +3 more sources

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