Results 11 to 20 of about 21,568 (259)

Is Learning in Low Immersive Environments Carried over to High Immersive Environments? [PDF]

open access: yesAdvances in Human-Computer Interaction, 2012
One of the more debated issues regarding training simulators is their validity for transfer of skills to sensory environments that differ from the simulator.
Dror David Lev, Miriam Reiner
doaj   +3 more sources

Inexpensive immersive environments [PDF]

open access: yesProceedings of the 2nd International ICST Conference on Immersive Telecommunications, 2009
For adults, immersive environments for collaboration and play are expensive computer-intensive novelties. For children, they are commonplace but computer-free: kindergarten classrooms and playgrounds. Kids know how to develop, and spontaneously learn from imaginary play. If children were provided with robust, intuitive, and inexpensive computer-enabled
Jeffrey Hole, Jon I. Schull
openaire   +2 more sources

Immersive Rehearsal in a Simulated Environment [PDF]

open access: yesMilitary Medicine, 2021
ABSTRACT Introduction Recent advancements in virtual environment (VE) technology and the increasing use of VEs for treatment are opening up possibilities for rehearsal in safe and rich environments. Research has shown that VEs can be used to treat individuals with posttraumatic stress disorder (PTSD),
Cassandra, Clouse   +4 more
openaire   +2 more sources

Immersive Collaboration Environment [PDF]

open access: yes, 2010
We integrate multitouch interaction, free-viewpoint video and a multiprojector system to develop a more natural and immersive collaboration environment.
Maarten Dumont   +5 more
openaire   +2 more sources

Analysis and Definition of Data Flows Generated by Bio Stimuli in the Design of Interactive Immersive Environments

open access: yesProceedings, 2020
This work focuses on interactivity as one of the essential factors for creating immersive environments, particularly interactivity that generates involuntary responses over which the user does not have conscious control.
Paulo Veloso Gomes   +4 more
doaj   +1 more source

Umwelt in an umwelt: Co-developing within immersive virtual environments and the paradoxical nature of reality and hyperreality

open access: yesSign Systems Studies, 2023
This paper examines how to model immersive virtual environments using Kalevi Kull’s ecosemiotic model of four degrees of nature. Using this theoretical model allows for an investigation into the paradoxical nature of reality and hyperreality, which is a
Alec Kozicki
doaj   +1 more source

Morality in Tele-immersive Environments [PDF]

open access: yesProceedings of the 2nd International ICST Conference on Immersive Telecommunications, 2009
Humans are spending an increasing amount of time in tele-immersive environments interacting with avatars or virtual human bodies. Additionally, human behavior and cognition are affected by experiences in tele-immersive environments. Although there is substantial psychological work surrounding the notion of morality, there is little work that examines ...
Kathryn Y. Segovia   +2 more
openaire   +2 more sources

Immersive Environments – A Connectivist Approach [PDF]

open access: yes, 2010
We are conducting a research project with the aim of achieving better and more efficient ways to facilitate teaching and learning in Higher Level Education. We have chosen virtual environments, with particular emphasis to Second Life® platform augmented by web 2.0 tools, to develop the study.
Ana Loureiro, Teresa Bettencourt
openaire   +1 more source

An immersive virtual environment for collaborative geovisualization [PDF]

open access: yes2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 2017
This paper presents an immersive virtual reality environment that can be used to develop collaborative educational applications. Multiple users can collaborate within the virtual shared space and communicate with each other through voice. To asses the feasibility of the collaborative environment a novel case-study concerned the education of a geography
Milan Dolezal   +2 more
openaire   +3 more sources

Predicting Sense of Presence and Sense of Community in Immersive Online Learning Environments

open access: yesOnline Learning, 2019
This study is based on survey research conducted between 2010 and 2017, involving 1053 graduate students using immersive online learning environments for their coursework.
Terry W. McClannon   +3 more
doaj   +1 more source

Home - About - Disclaimer - Privacy