Results 61 to 70 of about 585,774 (292)
Facebook as a Peer-Assessment Platform: A Case Study in Art Teacher Education Context
This research intended to answer the question “IsPeer-Assessment on Facebook useful in visual art education?” in an intrinsiccase study. Participants were a group of prospective visual-art teachers, whoregularly share and comment on the photographs of ...
Yasemin Ersöz, Süleyman Nihat Şad
doaj +1 more source
Under the hood: How an authentic online course was designed, delivered and evaluated [PDF]
A key challenge for university professionals is to identify how to construct more interactive, engaging and student-centred environments that promote 21st century skills and encourage selfdirected learning. Existing research suggests the use of real-life
Herrington, J., Maor, D., Parker, J.
core +1 more source
Systematising Learning and Research Information [PDF]
This paper considers the ways in which information of relevance to the learning and research communities is organised and used. It contends that there is considerable overlap between the different types of online resources and information currently ...
Conole, Grainne
core +2 more sources
Remote Assessment of Ataxia Severity in SCA3 Across Multiple Centers and Time Points
ABSTRACT Objective Spinocerebellar ataxia type 3 (SCA3) is a genetically defined ataxia. The Scale for Assessment and Rating of Ataxia (SARA) is a clinician‐reported outcome that measures ataxia severity at a single time point. In its standard application, SARA fails to capture short‐term fluctuations, limiting its sensitivity in trials.
Marcus Grobe‐Einsler +20 more
wiley +1 more source
Instant Messaging for Creating Interactive and Collaborative m-Learning Environments
'Instant Messaging' (IM) and 'Presence,' which is essentially the ability of being able to detect if other users are logged in on the network and send them messages in real time, has become one of the most popular applications of the Internet, causing ...
James Kadirire
doaj +3 more sources
Background: Interactive learning environments have emerged as transformative tools in education, enhancing engagement, academic performance, and addressing challenges like learning anxiety.
Aristea Mavrogianni +4 more
doaj +1 more source
ABSTRACT Objective To explore how cerebral hypoxia and Normal‐Appearing White Matter (NAWM) integrity affect MS lesion burden and clinical course. Methods Seventy‐nine MS patients, including 13 clinically isolated syndrome (CIS) patients and 66 relapsing–remitting multiple sclerosis (RRMS) patients, and 44 healthy controls (HCs) were recruited from ...
Xinli Wang +8 more
wiley +1 more source
Arduino and Numerical Mathematics
Connecting theory and practice in teaching is sometimes difficult, as it requires expensive or delicate equipment, thus limiting the teacher to giving demonstrations in which students are passive participants.
Đorđe HERCEG, Dejana HERCEG
doaj +1 more source
Learning with Smart Multipurpose Interactive Learning Environment [PDF]
In this paper, we describe an innovative concept of three-dimensional interactive educational games that combine the excitement and looks of popular computer games with the educational potential of electronic study materials and its realization by a system called S.M.I.L.E. – Smart Multipurpose Interactive Learning Environment.
Mária Bieliková +4 more
openaire +1 more source
A Depolarizing Leak in Sodium Bicarbonate Cotransporter NBCe1 Causes Brain Edema
ABSTRACT Objectives SLC4A4 encodes electrogenic sodium bicarbonate cotransporter NBCe1, prominently expressed in kidney and brain. Recessive loss‐of‐function variants in SLC4A4 cause proximal renal tubular acidosis, no brain edema. In the brain, NBCe1 is expressed by astrocytes, where it regulates pH and mediates astrocyte volume changes.
Quinty Bisseling +16 more
wiley +1 more source

