Results 11 to 20 of about 46,574 (264)

A NEW METHODOLOGY CALLED DICE GAME OPTIMIZER FOR CAPACITOR PLACEMENT IN DISTRIBUTION SYSTEMS

open access: yesElectrical engineering & Electromechanics, 2020
Purpose. Shunt capacitors are installed in power system for compensating reactive power. Therefore, feeder capacity releases, voltage profile improves and power loss reduces.
M. Dehghani   +5 more
doaj   +1 more source

Client-Side Network Delay Compensation for Online Shooting Games

open access: yesIEEE Access, 2021
In online multiplayer shooting games, a long network delay can adversely impact player performance because it leads to large synchronization errors in the game information, such as location errors, between players.
Takato Motoo   +4 more
doaj   +1 more source

Learning analytics for location-based serious games [PDF]

open access: yes2018 IEEE Global Engineering Education Conference (EDUCON), 2018
Pervasive gaming has experimented a huge commercial growth with location-based game successes such as Pokémon GO or Ingress. The serious game industry has an opportunity to take advantage of location-based mechanics to better connect games with the real world, creating more authentic immersive learning environments.
Perez-Colado, Victor M.   +4 more
openaire   +1 more source

Learning with Location-Based Gaming

open access: yes, 2021
Along with popular location-based game Pokemon GO and advancements with mobile technology, location-based gaming has drawn interest in education. Schools may well pose a feasible context for the further mainstream use of location-based games aimed for educational purposes.
Tuomas Harviainen J., Vuorio Jaakko
openaire   +2 more sources

Triangulation des méthodes pour l’étude des mobilités d’un jeu géolocalisé (Ingress)

open access: yesTerminal, 2017
Our communication is a case study of a pervasive mobile game named Ingress. We will show how this playful practice transforms, at various levels, the organization of daily trips, while relying on different kinds of social interactions (online and/or co ...
Raphaël Charbey   +3 more
doaj   +1 more source

What does Pokémon Go teach us about geography? [PDF]

open access: yesGeographica Helvetica, 2017
Pokémon Go, a highly popular, recently launched augmented-reality-based video game, fosters players' interaction with the real world. In this commentary we elaborate on how location-based games, such as Pokémon Go, have provided insights into the ...
H. Gong, R. Hassink, G. Maus
doaj   +1 more source

Designing a Pervasive Adventure Gamescape: Avoiding the Pitfalls in Creating Augmented LBGs for Playful Learning

open access: yesJournal of Digital Media & Interaction, 2018
This article reports on the design and evaluation of player experiences in relation to a location-based game (LBG). LBGs seek to move gamified play into the “real world” of cities, parks, and other locations.
Katriina Heljakka, Pirita Ihamäki
doaj   +1 more source

Contextual Variation in External and Internal Workloads across the Competitive Season of a Collegiate Women’s Soccer Team

open access: yesSports, 2021
As sports technology has continued to develop, monitoring athlete workloads, performance, and recovery has demonstrated boundless benefits for athlete and team success.
Lauren E. Rentz   +5 more
doaj   +1 more source

Requirements for Location-Based Games for Social Interaction

open access: yesIEEE Transactions on Games, 2022
Social interaction is part of the fabric of society, and is essential to challenge many types of social barriers. Location-based games provide a means to foster such interaction in local communities. The design of such games is currently based primarily on designer experience and on literature on game design in general, and not on an understanding of ...
Xavier Fonseca   +3 more
openaire   +4 more sources

Design and development methodologies of Kkongalmon, a location-based augmented reality game using mobile geographic information

open access: yesEURASIP Journal on Image and Video Processing, 2019
Augmented reality is a rapidly growing area of interactive design where it allows virtual contents to be seamlessly integrated with displays of real-world scenes.
DongHyun Youm   +2 more
doaj   +1 more source

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