Results 41 to 50 of about 858,605 (233)
Recently, the growing ubiquity of location-based service (LBS) technology has increased the likelihood of users’ privacy breaches due to the exposure of their real-life information to untrusted third parties.
Mulugeta Kassaw Tefera, Xiaolong Yang
doaj +1 more source
Learning from Past Bids to Participate Strategically in Day-Ahead Electricity Markets [PDF]
We consider the process of bidding by electricity suppliers in a day-ahead market context where each supplier bids a linear non-decreasing function of her generating capacity with the goal of maximizing her individual profit given other competing ...
Andrianesis, Panagiotis +3 more
core +1 more source
Adaptivity and safety in location-based games
Location-based games require, among other things, obtaining or computing information regarding the players' physical activity and real-world context. Additionally, ensuring that the players are assigned challenges that are adequate and safe for the current context (both physical and spatial) is also important, as it can improve both the gaming ...
João Tiago Pinheiro Neto Jacob +3 more
openaire +2 more sources
The Gilmorehill Mystery: A Location-Based Game for Campus Exploration [PDF]
The University of Glasgow accommodates a large number of new students every year. Arriving at a new campus can seem daunting at first, as it is always a challenge to navigate a university’s many buildings and pathways. Although in-person and self-guided online campus tours are currently offered by the University, in-person tours require advance booking
Kieran Swedlund, Matthew Barr
openaire +1 more source
This study investigates how remote multiplayer gameplay, enabled through Augmented Reality (AR), transforms spatial decision-making and enhances player experience in a location-based augmented reality game (LBARG).
Yasas Sri Wickramasinghe +3 more
doaj +1 more source
Developing a Mobile Game Environment to Support Disadvantaged Learners [PDF]
Schmitz, B., Hoffmann, M., Klamma, R., Klemke, R., & Specht, M. (2012). Developing a Mobile Game Environment to Support Disadvantaged Learners. Proceedings of 12th IEEE International Conference on Advanced Learning Technologies (ICALT 2012) (pp. 223-227).
Hoffmann, Marvin +5 more
core +1 more source
Location-Based Games For Learning
Research argues that digital educational games have the potential to make learning more interesting and more effective. However, creating engaging game-based learning experiences remains challenging. To address this challenge, the authors present the game authoring pipeline of the Beaconing Platform that enables the construction of location-based ...
Stanescu, Ioana A. +6 more
openaire +2 more sources
On Metrics for Location-Aware Games
Metrics are important and well-known tools to measure users’ behavior in games, and gameplay in general. Particularities of location-aware games—a class of games where the player’s location plays a central role-demand specific support in metrics to ...
Luis E. Rodríguez-Pupo +2 more
doaj +1 more source
AnswerTree – a hyperplace-based game for collaborative mobile learning [PDF]
In this paper we present AnswerTree, a collaborative mobile location-based educational game designed to teach 8-12 year olds about trees and wildlife within the University of Nottingham campus.
Brown, Elizabeth +3 more
core
Spectrum Coordination in Energy Efficient Cognitive Radio Networks [PDF]
Device coordination in open spectrum systems is a challenging problem, particularly since users experience varying spectrum availability over time and location.
Habachi, Oussama +2 more
core +6 more sources

