Results 21 to 30 of about 1,059,890 (343)
Literature Review of Location-Based Mobile Games in Education: Challenges, Impacts and Opportunities
With the universal use of mobile computing devices, there has been a notable increase in the number of mobile applications developed for educational purposes.
Fernando Reinaldo Ribeiro +3 more
doaj +1 more source
Simplifying location-based serious game authoring [PDF]
Pervasive gaming has been a field of exploration for the gaming industry the recent years. With the exceptional success of Pokémon GO and some others such as Ingress users are more than ever ready to experiment with games that are more focused into their actions and their playing contexts.
Perez-Colado, Victor Manuel +4 more
openaire +1 more source
A NEW METHODOLOGY CALLED DICE GAME OPTIMIZER FOR CAPACITOR PLACEMENT IN DISTRIBUTION SYSTEMS
Purpose. Shunt capacitors are installed in power system for compensating reactive power. Therefore, feeder capacity releases, voltage profile improves and power loss reduces.
M. Dehghani +5 more
doaj +1 more source
Community Generated Location Based Gaming [PDF]
This paper presents the concept for community driven Location Based Games (LBG) that involve actively exploring and discovering public spaces similar to the characteristics seen in Geocaching. The game demonstrated in this paper attempts to utilise the motivations and overcome the limitations of existing Location Based Games.
Lochrie, Mark, Lund, Kate, Coulton, Paul
openaire +1 more source
Client-Side Network Delay Compensation for Online Shooting Games
In online multiplayer shooting games, a long network delay can adversely impact player performance because it leads to large synchronization errors in the game information, such as location errors, between players.
Takato Motoo +4 more
doaj +1 more source
Learning analytics for location-based serious games [PDF]
Pervasive gaming has experimented a huge commercial growth with location-based game successes such as Pokémon GO or Ingress. The serious game industry has an opportunity to take advantage of location-based mechanics to better connect games with the real world, creating more authentic immersive learning environments.
Perez-Colado, Victor M. +4 more
openaire +1 more source
Learning with Location-Based Gaming
Along with popular location-based game Pokemon GO and advancements with mobile technology, location-based gaming has drawn interest in education. Schools may well pose a feasible context for the further mainstream use of location-based games aimed for educational purposes.
Tuomas Harviainen J., Vuorio Jaakko
openaire +2 more sources
What does Pokémon Go teach us about geography? [PDF]
Pokémon Go, a highly popular, recently launched augmented-reality-based video game, fosters players' interaction with the real world. In this commentary we elaborate on how location-based games, such as Pokémon Go, have provided insights into the ...
H. Gong, R. Hassink, G. Maus
doaj +1 more source
As sports technology has continued to develop, monitoring athlete workloads, performance, and recovery has demonstrated boundless benefits for athlete and team success.
Lauren E. Rentz +5 more
doaj +1 more source
This article reports on the design and evaluation of player experiences in relation to a location-based game (LBG). LBGs seek to move gamified play into the “real world” of cities, parks, and other locations.
Katriina Heljakka, Pirita Ihamäki
doaj +1 more source

