Results 121 to 130 of about 3,192 (224)
Southampton Minecraft Model v1
See README.TXT file for more details.
Gutteridge, Christopher
core
Effects of physical exercise, LEGO, and Minecraft activities on anxiety in underserved children with autism: Study design and methodological strategies. [PDF]
Lo A +7 more
europepmc +1 more source
cfusting/conditional-growth: Minecraft Environment
<p>Growing creatures in Minecraft using Reinforcement Learning</p ...
Chris Fusting
core +1 more source
Video games help push the boundaries of AI. [PDF]
Ornes S.
europepmc +1 more source
Navigating Cognitive Maps: Statistical Analysis of 3D Path Data in Minecraft. [PDF]
Zhang J +6 more
europepmc +1 more source
Institutional similarity drives cultural similarity among online communities. [PDF]
Zhong Q, Frey S.
europepmc +1 more source
Research Design Processes in Serious Games for Adolescent Mental Health: Systematic Review. [PDF]
Rooij de ST +3 more
europepmc +1 more source
Given that the fundamental element of Minecraft (Mojang Studios, 2011) is appreciably large, what its players discover is a sandbox-style game in which the ubiquitous block, Minecraft’s atom, stands for an unparalleled degree of immediacy. Alongside the seemingly counteractive effort of modding communities to overhaul a videogame with higher-resolution
openaire +1 more source
Split-screen distraction: the role of extraneous visual demands in learning from video. [PDF]
Schuetze BA.
europepmc +1 more source
Minecraft in the Math Classroom
The spread of technology is creating the need for teachers to evolve and adapt their strategies within the classroom. Teachers must continually improve upon their technological integration in order to teach students ever more effectively.
Hultstrand, Aaron J
core

