Gaze cluster analysis reveals heterogeneity in attention allocation and predicts learning outcomes. [PDF]
John N +3 more
europepmc +1 more source
Quantifying the Selective, Stochastic, and Complementary Drivers of Institutional Evolution in Online Communities. [PDF]
Zhong Q, Frey S, Hilbert M.
europepmc +1 more source
Lernwelten verbinden - Coding und Making mit Minecraft
Minecraft ist ein populäres, mehrspielerfähiges Videospiel. Im Bildungskontext wird Minecraft verstärkt eingesetzt, um Fachinhalte und prozessbezogene Kompetenzen gleichermaßen und zielgruppengerecht zu vermitteln.
Hančl, Mirek
core
Exploring the multifaceted learning benefits of video gaming among female university students in Saudi Arabia. [PDF]
Alwhaibi RM +7 more
europepmc +1 more source
Sleep facilitates spatial memory but not navigation using the Minecraft Memory and Navigation task. [PDF]
Simon KC +11 more
europepmc +1 more source
Gaming in the intervention and support process: A realist evaluation of a gaming-based programme. [PDF]
Black MH +6 more
europepmc +1 more source
The purpose of this study was to investigate pupils' and teachers' experiences of using the simulator computer game Minecraft in connection with the Swedish school competition Future City.
Dang, Denny
core
Motion-corrected eye tracking improves gaze accuracy during visual fMRI experiments. [PDF]
Park J, Jeon JY, Kim R, Kay KN, Shim WM.
europepmc +1 more source
Mastering diverse control tasks through world models. [PDF]
Hafner D +3 more
europepmc +1 more source
Peer-shared hobbies and quality of life in boys with autism spectrum disorder: An exploratory cross-sectional study in Japan. [PDF]
Seki M +8 more
europepmc +1 more source

