Results 131 to 140 of about 3,192 (224)

Lernwelten verbinden - Coding und Making mit Minecraft

open access: yes, 2017
Minecraft ist ein populäres, mehrspielerfähiges Videospiel. Im Bildungskontext wird Minecraft verstärkt eingesetzt, um Fachinhalte und prozessbezogene Kompetenzen gleichermaßen und zielgruppengerecht zu vermitteln.
Hančl, Mirek
core  

Exploring the multifaceted learning benefits of video gaming among female university students in Saudi Arabia. [PDF]

open access: yesSci Rep
Alwhaibi RM   +7 more
europepmc   +1 more source

Sleep facilitates spatial memory but not navigation using the Minecraft Memory and Navigation task. [PDF]

open access: yesProc Natl Acad Sci U S A, 2022
Simon KC   +11 more
europepmc   +1 more source

Gaming in the intervention and support process: A realist evaluation of a gaming-based programme. [PDF]

open access: yesAutism
Black MH   +6 more
europepmc   +1 more source

Minecraft in the classroom : A qualitative study of students' and teachers' experiences of Minecraft in education

open access: yes, 2014
The purpose of this study was to investigate pupils' and teachers' experiences of using the simulator computer game Minecraft in connection with the Swedish school competition Future City.
Dang, Denny
core  

Mastering diverse control tasks through world models. [PDF]

open access: yesNature
Hafner D   +3 more
europepmc   +1 more source

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