Pros and cons gamification and gaming in classroom
The aim of the current work is to assess the challenges that gamification in education are facing nowadays. Benefits and disadvantages of using gamification in classroom are both discussed to offer a clearer view on the impact of using gamification ...
Furdu, Iulian +2 more
core +1 more source
Students' Assessment of Digital Technologies in Nursing Education. [PDF]
Saduyeva F +7 more
europepmc +1 more source
Analysis of Moodle Features to Build Moodle-Lite [PDF]
Alvi Syahrini UTAMI, Abdiansah ABDIANSAH
openaire +1 more source
A dual hesitant fuzzy entropy-TOPSIS framework for multi-criteria evaluation of medical E-learning systems. [PDF]
Abughazalah N, Khan M.
europepmc +1 more source
Studnet Moodle appliccation: asistente de escritorio para Moodle
Este trabajo de fin de grado nace ante la idea de mejorar la efectividad de la plataforma Moodle, en especial para la Universidad de Zaragoza y el campus de Teruel, en lo referente a reducir el tiempo desde la publicación de un material docente y la obtención por parte del alumno de este.
Alvarez Arguedas, Diego +1 more
openaire +1 more source
Evaluating the impact of a national virtual continuing professional development program in gynecological oncology: a Kirkpatrick model approach. [PDF]
Kerdari M +5 more
europepmc +1 more source
Implementing federated learning for privacy-preserving emotion detection in educational environments. [PDF]
Gutiérrez R +2 more
europepmc +1 more source
Innovation in nursing education: point-of-care ultrasound for obtaining difficult venous access. [PDF]
Gimenes FRE +3 more
europepmc +1 more source
Leveraging learning management systems in medical education: a scoping review of use, outcomes, and improvement pathways. [PDF]
Kamath SG, Nayak KR, Nayak V, Verma S.
europepmc +1 more source
Evaluating ensemble models for fair and interpretable prediction in higher education using multimodal data. [PDF]
Arévalo-Cordovilla FE, Peña M.
europepmc +1 more source

