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Metalens Eyepiece for 3D Holographic Near-Eye Display [PDF]
Near-eye display (NED) systems for virtual reality (VR) and augmented reality (AR) have been rapidly developing; however, the widespread use of VR/AR devices is hindered by the bulky refractive and diffractive elements in the complicated optical system ...
Chang Wang +6 more
doaj +5 more sources
Foveated near-eye display using computational holography. [PDF]
AbstractHolographic display is the only technology that can offer true 3D with all the required depth cues. Holographic head-worn displays (HWD) can provide continuous depth planes with the correct stereoscopic disparity for a comfortable 3D experience.
Cem A, Hedili MK, Ulusoy E, Urey H.
europepmc +8 more sources
Metasurfaces for near-eye display applications
Virtual reality (VR) and augmented reality (AR) are revolutionizing our lives. Near-eye displays are crucial technologies for VR and AR. Despite the rapid advances in near-eye display technologies, there are still challenges such as large field of view ...
Yan Li +5 more
doaj +2 more sources
Foveated near-eye display for mixed reality using liquid crystal photonics [PDF]
Foveated near-eye display is one of the most promising approaches to deliver immersive experience of mixed reality. However, it is challenged to conceive a compact optical system.
Seungjae Lee +6 more
doaj +2 more sources
Cascaded metalenses boost applications in near-eye display [PDF]
Recent advancements show the potential of cascaded metalenses in near-eye display applications, achieving performance that rivals traditional eyepiece systems. By leveraging the human pupil as an aperture and taking into account practical factors such as
Jiacheng Sun, Tao Li
doaj +2 more sources
Color multilayer holographic near-eye augmented reality display
This study demonstrates a full-color near-eye holographic display capable of superimposing color virtual scenes with 2D, 3D, and multiple objects with extended depth upon a real scene, which also has the ability to present different 3D information ...
Alejandro Velez-Zea +1 more
doaj +3 more sources
All-passive transformable optical mapping near-eye display. [PDF]
AbstractWe present an all-passive, transformable optical mapping (ATOM) near-eye display based on the “human-centric design” principle. By employing a diffractive optical element, a distorted grating, the ATOM display can project different portions of a two-dimensional display screen to various depths, rendering a real three-dimensional image with ...
Cui W, Gao L.
europepmc +4 more sources
Wide-angle color holographic near eye display with full bandwidth frequency multiplexing [PDF]
Wide-angle holographic near-eye displays (HNEDs) face challenges in achieving high frame rates, full-color, high-resolution images, and shallow depth of field.
Maksymilian Chlipala +5 more
doaj +2 more sources
Tomographic near-eye displays [PDF]
Creating realistic 3D displays that are comfortable to use is both a complicated and important problem. Here the authors present a tomographic near-eye display that uses high-speed synchronization of a lens focus and backlight to produce realistic depth ...
Seungjae Lee +5 more
doaj +3 more sources
Full-color computational holographic near-eye display [PDF]
Near-eye displays (NEDs) are an excellent candidate for the future of augmented reality. Conventional micro-display based NED designs mostly provide stereoscopic 3D experience, which leads to visual discomfort due to vergence-accommodation conflict ...
Seyedmahdi Kazempourradi +2 more
doaj +4 more sources

