Results 11 to 20 of about 59,769 (251)
Metalens Eyepiece for 3D Holographic Near-Eye Display [PDF]
Near-eye display (NED) systems for virtual reality (VR) and augmented reality (AR) have been rapidly developing; however, the widespread use of VR/AR devices is hindered by the bulky refractive and diffractive elements in the complicated optical system ...
Chang Wang +6 more
doaj +4 more sources
Metasurfaces for near-eye display applications
Virtual reality (VR) and augmented reality (AR) are revolutionizing our lives. Near-eye displays are crucial technologies for VR and AR. Despite the rapid advances in near-eye display technologies, there are still challenges such as large field of view ...
Yan Li +5 more
doaj +3 more sources
Foveated near-eye display for mixed reality using liquid crystal photonics [PDF]
Foveated near-eye display is one of the most promising approaches to deliver immersive experience of mixed reality. However, it is challenged to conceive a compact optical system.
Seungjae Lee +6 more
doaj +2 more sources
Cascaded metalenses boost applications in near-eye display [PDF]
Recent advancements show the potential of cascaded metalenses in near-eye display applications, achieving performance that rivals traditional eyepiece systems. By leveraging the human pupil as an aperture and taking into account practical factors such as
Jiacheng Sun, Tao Li
doaj +2 more sources
Wide-angle color holographic near eye display with full bandwidth frequency multiplexing [PDF]
Wide-angle holographic near-eye displays (HNEDs) face challenges in achieving high frame rates, full-color, high-resolution images, and shallow depth of field.
Maksymilian Chlipala +5 more
doaj +2 more sources
Full-color computational holographic near-eye display
Near-eye displays (NEDs) are an excellent candidate for the future of augmented reality. Conventional micro-display based NED designs mostly provide stereoscopic 3D experience, which leads to visual discomfort due to vergence-accommodation conflict ...
Seyedmahdi Kazempourradi +2 more
doaj +2 more sources
Image Quality for Near-Eye Display Based on Holographic Waveguides
The paper analyzes the image quality in augmented reality display based on holographic waveguides. Brightness, brightness non-uniformity, image noise, etc., depend on the parameters of the waveguide substrate, the configuration, and the relief shape of ...
Artem Solomashenko +4 more
doaj +3 more sources
Tomographic near-eye displays [PDF]
Creating realistic 3D displays that are comfortable to use is both a complicated and important problem. Here the authors present a tomographic near-eye display that uses high-speed synchronization of a lens focus and backlight to produce realistic depth ...
Seungjae Lee +5 more
doaj +3 more sources
Wide-Field-of-View Near-Eye Display with Dual-Channel Waveguide
We propose a wide-field-of-view near-eye display featuring a dual-channel waveguide with cholesteric liquid crystal gratings. Our dual-channel waveguide is capable of splitting the field of view through the orthogonal polarization division multiplexing ...
Chao Ping Chen +6 more
doaj +3 more sources
Large Depth‐of‐Field, Large Eyebox, and Wide Field‐of‐View Freeform‐Holographic Augmented Reality Near‐Eye Display [PDF]
Augmented reality (AR) presents virtual information seamlessly integrated with real‐world scenes, advancing information interaction for human society. Traditional AR displays struggle to simultaneously achieve large depth‐of‐field (DOF), large viewing ...
Yongdong Wang +4 more
doaj +2 more sources

