Results 21 to 30 of about 703,026 (304)
Electronic holographic displays can reconstruct the optical wavefront of object light, exhibiting the most realistic three-dimensional (3D) images, in contrast to conventional stereoscopic displays. In this paper, we propose a novel, near-eye holographic
Hyoung Lee +4 more
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Design and fabrication method of holographic waveguide near-eye display with 2D eye box expansion.
Augmented reality near-eye display (AR-NED) technology has attracted enormous interests for its widespread potential applications. In this paper, two-dimensional (2D) holographic waveguide integrated simulation design and analysis, holographic optical ...
Dong-wei Ni +6 more
semanticscholar +1 more source
Surface relief grating near-eye display waveguide design [PDF]
A near-eye display device (NED) is a visual optical system that places a miniature display in front of the human eye to provide an immersive viewing experience.
Hao Wang, Donglin Ma
semanticscholar +1 more source
Image Quality for Near-Eye Display Based on Holographic Waveguides
The paper analyzes the image quality in augmented reality display based on holographic waveguides. Brightness, brightness non-uniformity, image noise, etc., depend on the parameters of the waveguide substrate, the configuration, and the relief shape of ...
Artem Solomashenko +4 more
doaj +1 more source
HoloBeam: Paper-Thin Near-Eye Displays
An emerging alternative to conventional Augmented Reality (AR) glasses designs, Beaming displays promise slim AR glasses free from challenging design trade-offs, including battery-related limits or computational budget-related issues. These beaming displays remove active components such as batteries and electronics from AR glasses and move them to a ...
Akşit, Kaan, Itoh, Yuta
openaire +2 more sources
Foveated holographic near-eye 3D display
We present a foveated rendering method to accelerate the amplitude-only computer-generated hologram (AO-CGH) calculation in a holographic near-eye 3D display. For a given target image, we compute a high-resolution foveal region and a low-resolution peripheral region with dramatically reduced pixel numbers.
Chenliang Chang, Wei Cui, Liang Gao
openaire +2 more sources
This paper presents an optical see-through head-mounted display (OST-HMD) that can provide a highly immersive augmented reality (AR) environment. Because visibility of objects is degraded by external light and because projection optics cannot represent ...
Jihyung Kim +4 more
doaj +1 more source
Geometric Lightguide for Near-eye Light Field Display
Most near-eye displays with one fixed focal plane suffer from the vergence–accommodation conflict and cause visual discomfort to users. In contrast, light field displays can provide natural and comfortable 3D visual sensation to users without the conflict.
Shan-Ling Chen +4 more
openaire +2 more sources
Depth-Enhanced Holographic Super Multi-View Maxwellian Display Based on Variable Filter Aperture
The super multi-view (SMV) near-eye display (NED) effectively provides depth cues for three-dimensional (3D) displays by projecting multiple viewpoint images or parallax images onto the retina simultaneously. Previous SMV NED suffers from a limited depth
Kefeng Tu +4 more
doaj +1 more source
Holographic Near-Eye 3D Display Method Based on Large-Size Hologram
In this paper, we propose a holographic near-eye 3D display method based on large-size computer-generated hologram (CGH). The reconstructed image with a large viewing angle is obtained by using a time multiplexing and spatial tiling system.
Su-Juan Liu +4 more
doaj +1 more source

