Results 41 to 50 of about 703,026 (304)
Reading e-books on a near-to-eye display: Comparison between a small-sized multimedia display and a hard copy [PDF]
Peer ...
Häkkinen, Jukka +2 more
core +1 more source
Challenges and Advancements for AR Optical See-Through Near-Eye Displays: A Review
Optical see-through near-eye display (NED) technologies for augmented reality (AR) have achieved significant advancements recently with investments from both academia and industry.
Xinxing Xia +3 more
doaj +1 more source
TransparentHMD: Revealing the HMD User's Face to Bystanders [PDF]
While the eyes are very important in human communication, once a user puts on a head mounted display (HMD), the face is obscured from the outside world's perspective.
Khamis, Mohamed +2 more
core +1 more source
A Fast Computer-Generated Holographic Method for VR and AR Near-Eye 3D Display
A fast computer-generated holographic method with multiple projection images for a near-eye VR (Virtual Reality) and AR (Augmented Reality) 3D display is proposed.
Xin Yang, HongBo Zhang, Qiong-Hua Wang
doaj +1 more source
Real-Time Non-Intrusive Assessment of Viewing Distance During Computer Use [PDF]
Purpose: To develop and test the sensitivity of an ultrasound-based sensor to assess the viewing distance of visual display terminals operators in real-time conditions. Methods: A modified ultrasound sensor was attached to a computer display to assess
Argilés Sans, Marc +5 more
core +2 more sources
Accommodation-invariant computational near-eye displays [PDF]
Although emerging virtual and augmented reality (VR/AR) systems can produce highly immersive experiences, they can also cause visual discomfort, eyestrain, and nausea. One of the sources of these symptoms is a mismatch between vergence and focus cues. In current VR/AR near-eye displays, a stereoscopic image pair drives the vergence state of the human ...
Konrad, Robert +4 more
openaire +3 more sources
Near-eye display with a triple-channel waveguide for metaverse.
We present a near-eye display featuring a triple-channel waveguide with chiral liquid crystal gratings. Our triple-channel waveguide is capable of dividing one field of view into three through both the polarization orthogonality and angular separation ...
C. Chen +6 more
semanticscholar +1 more source
Selective Couplers Based on Multiplexed Volume Holographic Gratings for Waveguide Displays
Diffraction waveguides are widely used in augmented reality devices as information display systems for the introduction of data into the human visual field in order to supplement information about the world around us. This paper formulates the principles
Maria Shishova +5 more
doaj +1 more source
We develop a compact full-color augmented reality near-eye display system with a multicolor holographic optical combiner and a freeform relay system. The digital image is produced by a full-color micro organic light-emitting diode (Micro-OLED) display ...
Tian Shu +5 more
semanticscholar +1 more source
Humans perceive flicker artifacts at 500 Hz. [PDF]
Humans perceive a stable average intensity image without flicker artifacts when a television or monitor updates at a sufficiently fast rate. This rate, known as the critical flicker fusion rate, has been studied for both spatially uniform lights, and ...
Davis, James +2 more
core +2 more sources

