Results 181 to 190 of about 565,621 (224)
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Limit Consistent Solutions in Noncooperative Games
Journal of Optimization Theory and Applications, 1998zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Perea y Monsuwé, A., Peters, H.
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2016
Playing is something profoundly human, and the ability to play is tightly tied to the intelligence of human beings, to their capability of thinking foresightedly and strategically, of choosing a particularly profitable move among all possible moves, of anticipating possible response moves by their adversaries, and thus to their capability of maximizing
Piotr Faliszewski +2 more
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Playing is something profoundly human, and the ability to play is tightly tied to the intelligence of human beings, to their capability of thinking foresightedly and strategically, of choosing a particularly profitable move among all possible moves, of anticipating possible response moves by their adversaries, and thus to their capability of maximizing
Piotr Faliszewski +2 more
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International Journal of Game Theory, 1971
Noncooperative games in normal form and in characteristic function form are considered. The supergame of the noncooperative game is defined as an infinite sequence of plays of the original game. The notions of strong Pareto equilibrium point (s.p.e.p.) and essential core are introduced. A relationship between the essential core of a noncooperative game
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Noncooperative games in normal form and in characteristic function form are considered. The supergame of the noncooperative game is defined as an infinite sequence of plays of the original game. The notions of strong Pareto equilibrium point (s.p.e.p.) and essential core are introduced. A relationship between the essential core of a noncooperative game
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The Theory of Voting and Equilibria in Noncooperative Games
Games and Economic Behavior, 1993zbMATH Open Web Interface contents unavailable due to conflicting licenses.
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Noncooperative foundations of the nucleolus in majority games
Games and Economic Behavior, 2006zbMATH Open Web Interface contents unavailable due to conflicting licenses.
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NONCOOPERATIVE GAMES FROM TU GAMES WITH INFORMATION COST
International Game Theory Review, 2011From a special class of TU games with information cost, given by the problem of sharing the costs of facilities among users, we build a noncooperative game in which every player asks for the assessment of whom the users are. We analyze two models, "naming" game and majority decision game: the existence of equilibria is assured since the games are ...
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On noncooperative nonlinear differential games
Kybernetika, 1999Summary: Noncooperative games with systems governed by nonlinear differential equations remain, in general, nonconvex even if continuously extended (i.e., relaxed) in terms of Young measures. However, if the individual payoff functionals are ``enough'' uniformly convex and the controlled system is only ``slightly'' nonlinear, then the relaxed game ...
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1994
1.1 Fundamental concepts and elementary properties. Let the noncooperative game $$ \Gamma = \left\langle {I,\{ x_i \} _{i \in I} ,\{ H_i \} _{i \in I} } \right\rangle $$ (1.1) be finite (see 1.3, Chapter 1). For each i ∈ I, we set \( x_i = \{ x_i^{\text{1}} ,...,x_i^{mi} \} \).
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1.1 Fundamental concepts and elementary properties. Let the noncooperative game $$ \Gamma = \left\langle {I,\{ x_i \} _{i \in I} ,\{ H_i \} _{i \in I} } \right\rangle $$ (1.1) be finite (see 1.3, Chapter 1). For each i ∈ I, we set \( x_i = \{ x_i^{\text{1}} ,...,x_i^{mi} \} \).
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2017
This book is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. The book shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals?
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This book is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. The book shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals?
openaire +1 more source

