Results 51 to 60 of about 3,267,996 (315)

Designing multiplayer games to facilitate emergent social behaviours online [PDF]

open access: yes, 2005
This paper discusses an exploratory case study of the design of games that facilitate spontaneous social interaction and group behaviours among distributed individuals, based largely on symbolic presence 'state' changes. We present the principles guiding
Allen C.   +20 more
core   +1 more source

Online games

open access: yes, 2015
When we agreed to edit the theme on online games for this Encyclopedia our first question was, “What is meant by online games?” Scholars of games distinguish between nondigital games (such as board games) and digital games, rather than between online and offline games.
João Pedro dos Santos Fleck   +2 more
openaire   +3 more sources

Perbedaan Prestasi belajar Pada Siswa dengan Adiksi, Adiksi Ringan, dan Non-Adiksi Game online di SMAN 15 Padang

open access: yesJurnal Ilmu Kesehatan Indonesia
Abstrak Latar Belakang: Adiksi game online adalah kecanduan dalam memainkan game online dan paling banyak terjadi pada usia remaja, serta dapat mempengaruhi prestasi belajar.
Bunga Astuti   +2 more
doaj   +1 more source

Non-negative Tensor Factorization for Human Behavioral Pattern Mining in Online Games [PDF]

open access: yesInf., 2017
Multiplayer online battle arena is a genre of online games that has become extremely popular. Due to their success, these games also drew the attention of our research community, because they provide a wealth of information about human online ...
Anna Sapienza   +2 more
semanticscholar   +1 more source

The role of structural characteristics in video-game play motivation: a Q-methodology study [PDF]

open access: yes, 2010
Until recently, there has been very little naturalistic study of what gaming experiences are like, and how gaming fits into people’s lives. Using a recently developed structural characteristic taxonomy of video games, this study examined the psycho ...
Griffiths, MD, Westwood, D
core   +1 more source

Motives for online games and problematic online gaming [PDF]

open access: yes, 2021
Tehnologija ima vrlo važnu ulogu u današnjem svijetu, posebno u životu mladih osoba, koje se uz pomoć tehnologije sve češće druže i komuniciraju. Isto tako, tehnologija omogućuje online igranje koje nas može uvući u svoj svijet toliko duboko da zaboravimo na probleme u svakodnevnom životu.
openaire  

Addiction to the Internet and Online Gaming [PDF]

open access: yesCyberPsychology & Behavior, 2005
As computer and Internet use become a staple of everyday life, the potential for overuse is introduced, which may lead to addiction. Research on Internet addiction has shown that users can become addicted to it. Addiction to the Internet shares some of the negative aspects of substance addiction and has been shown to lead to consequences such as ...
Brian D. Ng, Peter M. Wiemer-Hastings
openaire   +2 more sources

Designing and Testing the Structural Model of Addiction to Online Games Based on Brain-behavioral Systems and Metacognitive Beliefs [PDF]

open access: yesپژوهان, 2023
Background and Objectives: Addiction to online games negatively affects the physical and mental health of adolescents. The present study was conducted to investigate the mediating role of metacognitive beliefs in the relationship between behavioral brain
mohammad herangza   +3 more
doaj  

A cross-genre study of online gaming: player demographics, motivation for play, and social interactions among players [PDF]

open access: yes, 2012
One key limitation with the contemporary online gaming research literature is that much of the published research has tended to examine only one genre of games (i.e., Massively Multiplayer Online Role Playing Games).
Ghuman, D, Griffiths, MD
core  

Social interactions in massively multiplayer online role-playing gamers [PDF]

open access: yes, 2007
To date, most research into massively multiplayer online role-playing games (MMORPGs) has examined the demographics of play. This study explored the social interactions that occur both within and outside of MMORPGs.
Helena Cole   +3 more
core   +1 more source

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