Results 71 to 80 of about 3,267,996 (315)
How to communicate and educate more effectively on natural risk issues to improve disaster risk management through serious games [PDF]
This study explores the potential of serious games for improving disaster risk management. The research employs a qualitative approach, combining content analysis of serious games (six digital games – three mobile apps and three online games) with an ...
M. Vázquez-Vílchez +3 more
doaj +1 more source
Geometry‐driven thermal behavior in wire‐arc additive manufacturing (WAAM) influences microstructural evolution during nonequilibrium solidification of a chemically complex Fe–Cr–Nb–W–Mo–C nanocomposite system. By comparing different deposits configurations, distinct entropy–cooling rate correlations, segregation, and carbide evolution are revealed ...
Blanca Palacios +5 more
wiley +1 more source
Why do we resolutely prevent minors from indulging in online games
The Chinese central government recently published a new regulation to strictly limit the time minors spend on online games, providing a favorable policy environment for the protection of their physical and mental health as well as their overall ...
Moye Li, Mingxiong Zhu
doaj +1 more source
Why girls play digital games: an empirical study into the relations between gender, motivations and genre [PDF]
In recent years, several studies have explored the motivations for playing different game genres such as MMO (Yee, 2006a, 2006b) and FPS (Jansz & Tanis, 2007). Others have taken steps towards creating an integrated framework for use across genres (Sherry,
Courtois, Cédric +2 more
core
Emergence and playfulness in social games [PDF]
Social Games, built and played on social networks such as Facebook, have rapidly become a major force in the world of game development, and the top social games today claim more players than any other online game on any format.
Kirman, Ben
core +1 more source
Learning by gaming - evaluation of an online game for children [PDF]
Playing computer games is widely popular among children and teenagers as an entertainment activity; meanwhile, playing computer games also provides a learning opportunity. For example, the rules of the game have to be learned by the player in order to improve his/her performance.
Lazareck, Lisa J. +5 more
openaire +2 more sources
Effectiveness of use of online games kahoot! chemical to improve student learning motivation
Qualitative descriptive study quasi-experimental method is intended to determine the effectiveness of using online games Kahoot! to increase student motivation to learn chemistry.
L. Purba +3 more
semanticscholar +1 more source
Effect of Laser Deoxidation on Adhesive‐Bonded Aluminum in an Oxygen‐Free Atmosphere
This study investigates laser ablation of aluminum under oxygen‐free conditions. The goal is to produce oxide‐free substrates that enable improved adhesive bonding with epoxy. Optimized laser parameters (90% overlap, 300 µJ) combined with oxide‐free substrates result in the highest tensile strength of the adhesive bond.
Sandra Gerland +5 more
wiley +1 more source
Internet Gaming Disorder of Gamers: A Study on Values and Online Gaming Behavior
This research aims to explore the effect of Internet Gaming Disorder (IGD) and online gaming behaviors related to IGD. The explored behaviors were based on games with microtransactions.
Jessica Angelina Ongkowijaya +1 more
doaj +1 more source
Online Game and Childrens’s Language Behavior
This study examines the dangers of online games on children's language behavior. This research uses a qualitative approach with descriptive type. The data collection method uses observation by describing the results of video observations that show the ...
Ahmad Munawir
doaj +1 more source

