Results 1 to 10 of about 20,128 (287)

Early-Life Interpersonal and Affective Risk Factors for Pathological Gaming [PDF]

open access: yesFrontiers in Psychiatry, 2020
Internet gaming is among the most popular entertainment options, worldwide; however, a considerable proportion of gamers show symptoms of pathological gaming.
Silvia Bussone   +4 more
doaj   +7 more sources

Social intelligence and pathological gaming: a longitudinal study of the associations among negative emotions, social intelligence, aggression, and pathological gaming in adolescents [PDF]

open access: yesFrontiers in Psychiatry
IntroductionPathological gaming continues to be highlighted as one of the most critical issues concerning adolescents. Numerous studies have aimed to elucidate the relationships between adolescents' negative emotions (e.g., peer stress, anxiety ...
Sung Je Lee   +3 more
doaj   +6 more sources

Exploring the Mechanism of Pathological Gaming in Adolescents: Focused on the Mediation Paths and Latent Group Comparison [PDF]

open access: yesFrontiers in Psychology, 2022
Pathological gaming among adolescents has been reported to hamper the achievement of a balanced life and to threaten the development of social competencies.
Hyeon Gyu Jeon   +3 more
doaj   +4 more sources

Parenting attitudes and pathological gaming: multifaceted influences of harsh-negative parenting on adolescent pathological gaming [PDF]

open access: yesFrontiers in Psychology
IntroductionAs adolescent pathological gaming is increasingly recognized as a societal issue, previous research has aimed to identify the effects of family-related factors (e.g., parenting attitudes, parent–child relationship, etc.) and adolescents ...
Jae In Choi   +3 more
doaj   +3 more sources

Impaired decisional impulsivity in pathological videogamers. [PDF]

open access: yesPLoS ONE, 2013
BackgroundPathological gaming is an emerging and poorly understood problem. Impulsivity is commonly impaired in disorders of behavioural and substance addiction, hence we sought to systematically investigate the different subtypes of decisional and motor
Michael A Irvine   +5 more
doaj   +3 more sources

Parenting paused: Pathological video game use and parenting outcomes

open access: yesAddictive Behaviors Reports, 2020
For most people, playing video games is a normal recreational activity, with little disruption to gamers’ emotional, social, or physical health and well-being.
Laura Stockdale, Sarah M. Coyne
doaj   +3 more sources

The influence of negative emotions on adolescents' pathological gaming: the role of self-control in the associations with aggression, academic stress, and pathological gaming [PDF]

open access: yesFrontiers in Psychology
IntroductionLong-term exposure to negative emotions (e. g., anxiety, depression, loneliness) in adolescents has been reported to inhibit psychological growth and contribute to academic stress, aggression, and problem behaviors, including pathological ...
Jeong Ae Kim   +3 more
doaj   +2 more sources

The effects of pathological gaming on aggressive behavior. [PDF]

open access: yesJ Youth Adolesc, 2011
Studies have shown that pathological involvement with computer or video games is related to excessive gaming binges and aggressive behavior. Our aims for this study were to longitudinally examine if pathological gaming leads to increasingly excessive gaming habits, and how pathological gaming may cause an increase in physical aggression.
Lemmens JS, Valkenburg PM, Peter J.
europepmc   +6 more sources

Contextualizing Pathological Gaming: – A Proof-of-Concept Study [PDF]

open access: yesDiGRA Digital Library, 2018
In 2013, “Internet Gaming Disorder” (IGD) was proposed as a formal disorder, by the American Psychiatric Association (APA). We present the results of a qualitative interview study wherein we apply a screening tool to “gaming professionals”. We compare our subjects’ perception of their own gaming habits, with how they are scored by a questionnaire and ...
Boonen, Capser   +4 more
core   +4 more sources

Skin in the game

open access: yesInternational Journal of Pediatrics and Adolescent Medicine, 2021
Background: Following the inception of video games and the subsequent development of progressive innovations in videogame technology, many reports of videogame-related dermatologic conditions soon emerged in literature. Children and adolescents, in particular, are among the most avid consumers of online digital entertainment.
Kyriakou, Georgia, Glentis, Apostolos
openaire   +2 more sources

Home - About - Disclaimer - Privacy