Results 21 to 30 of about 1,044,573 (285)

Ontology-Based Domain Analysis for Model Driven Pervasive Game Development

open access: yesInformation, 2018
Domain Analysis (DA) plays an important role in Model Driven Development (MDD) and Domain-Specific Modeling (DSM). However, most formal DA methods are heavy weight and not practical sometimes.
Hong Guo   +4 more
doaj   +1 more source

Giocare lo spazio. Il gioco come processo di apprendimento dello spazio/nello spazio [PDF]

open access: yesOcula
This article aims to present a didactic experiment exploring the potential of integrating play as an educational tool in formal learning contexts. The research investigates how playful practices, such as urban exploration and urban games, can facilitate ...
Giulia Conti
doaj   +1 more source

ANALYSIS OF THE “POKÉMON GO” ENVIRONMENT CONSIDERING THE PERVASIVE INFORMATION ARCHITECTURE

open access: yesEnvironmental Smoke, 2018
In Information Science research related to the use of information has been developed, with influence of information technology and telecommunications.
Irvin Soares Bezerra   +4 more
doaj   +1 more source

Inevitable or Exploitative? A Case Study of Consumers’ Divergent Attitudes towards Video Game Crunch

open access: yesMedia Industries, 2023
As with many media industries, poor labor practices such as crunch—excessive, often unpaid overtime—are common within video game production. Researchers have addressed how industry structures normalize crunch, but game consumers’ integration in this ...
Amanda C Cote, Brandon C Harris
doaj   +2 more sources

Semantic web technologies in pervasive computing : a survey and research roadmap [PDF]

open access: yes, 2015
This work has been supported by the EU FP7 projects SAPERE: Self-aware Pervasive Service Ecosystems under Contract No. 256873 and Dem@Care: Dementia Ambient Care — Multi-Sensing Monitoring for Intelligent Remote Management and Decision Support under ...
Dasiopoulou, Stamatia   +8 more
core   +1 more source

Design Criteria for Pervasive Games in Historical Sites

open access: yesARCHive-SR, 2018
Video games can be considered a strong asset in the tourism industry. It is a form of media that allows for interactive experiences. It also allows the virtual reconstruction of historical sites and cities that are difficult or impossible to reconstruct ...
Ahmed Hassan Emara   +2 more
doaj   +1 more source

"We are two strong women" : Designing Empowerment in a Pervasive Game

open access: yes, 2013
Gender-aware design is important in computer games in general, and perhaps even more so in the design of pervasive games, as these are played in the ordinary world.
Waern, Annika, Back, Jon
core   +3 more sources

Developing pervasive multiagent systems with nature-inspired co-ordination [PDF]

open access: yes, 2015
Pervasive computing systems can be modelled effectively as populations of interacting autonomous components. The key challenge to realizing such models is in getting separately-specified and -developed sub-systems to discover and interoperate with each ...
Rosi, Alberto   +38 more
core   +1 more source

U’Game – a toolkit for urban gaming

open access: yesInteraction Design and Architecture(s), 2019
This paper is about a pervasive game factory based in Palermo. The main issue is to highlight the main features of these productions in generating new interfaces and new access keys to the heritage.
Davide Leone
doaj   +1 more source

A Pervasive Augmented Reality Serious Game [PDF]

open access: yes2009 Conference in Games and Virtual Worlds for Serious Applications, 2009
This paper presents a pervasive augmented reality serious game that can be used to enhance entertainment using a multimodal tracking interface. The main objective of the research is to design and implement generic pervasive interfaces that are user-friendly and can be used by a wide range of users including people with disabilities.
Fotis Liarokapis   +4 more
openaire   +1 more source

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