Results 1 to 10 of about 613 (179)

A Data-Driven Approach for Video Game Playability Analysis Based on Players’ Reviews

open access: yesInformation (Switzerland), 2021
Playability is a key concept in game studies defining the overall quality of video games. Although its definition and frameworks are widely studied, methods to analyze and evaluate the playability of video games are still limited.
Xiaozhou Li   +2 more
exaly   +3 more sources

Acceptability and playability of an organization training videogame for young adolescents with ADHD: The development of ATHEMOS. [PDF]

open access: yesPLOS Digital Health, 2023
An estimated 8.7% to 9.8% of school-age children in the United States have attention deficit hyperactivity disorder (ADHD), affecting 4.3 to 4.9 million public school students.
Brandon K Schultz   +6 more
doaj   +2 more sources

Player Experience Evaluation in Game-Based Systems for Older Adults [PDF]

open access: yesSensors
Significant efforts are currently being made to improve the quality of life of the older adult population. These efforts focus on aspects such as health, social interaction, and mental health.
Johnny Alexander Salazar-Cardona   +4 more
doaj   +2 more sources

A smartphone-based serious game for depressive symptoms: Protocol for a pilot randomized controlled trial [PDF]

open access: yesInternet Interventions, 2023
Background: Depression is the most prevalent mental disorder, with detrimental effects on the patient's well-being, high disability, and a huge associated societal and economic cost.
Águeda Gómez-Cambronero   +4 more
doaj   +2 more sources

Playability and Player Experience in Digital Games for Elderly: A Systematic Literature Review

open access: yesSensors, 2020
A higher number of people increasingly uses digital games. This growing interest in games, with different objectives, justifies the investigation of some aspects and concepts involved, such as product quality (game), usability, playability, and user or ...
Claudio Cubillos
exaly   +3 more sources

Serious Game for the Screening of Central Auditory Processing Disorder in School-Age Children: Development and Validation Study [PDF]

open access: yesJMIR Serious Games, 2023
BackgroundCurrently, many central auditory processing disorder screening tests are available for children, and serious games (SGs) are frequently used as a tool for the diagnosis of different neural deficits and disorders in ...
Ana-Marta Gabaldón-Pérez   +5 more
doaj   +2 more sources

Exploring the influence of cognitive factors among Chinese parents on the sustainability of children’s digital education [PDF]

open access: yesBMC Psychology
Background The proliferation of mobile internet requires children’s educational software to be evaluated rigorously and implemented effectively to ensure quality and sustainable development. Understanding the determinants of parents’ decisions to sustain
Tingyu Zhang   +2 more
doaj   +2 more sources

Evaluating a digital serious game for learning medical terminology in a randomized controlled trial [PDF]

open access: yesnpj Digital Medicine
Healthcare students often struggle with learning medical terminology due to its complexity and abstract nature. This randomized controlled trial assessed the effectiveness of MedQuiz, a digital serious game, in enhancing immediate terminology acquisition
Khalil Kimiafar   +9 more
doaj   +2 more sources

Playable Video Generation [PDF]

open access: yes2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2021
This paper introduces the unsupervised learning problem of playable video generation (PVG). In PVG, we aim at allowing a user to control the generated video by selecting a discrete action at every time step as when playing a video game. The difficulty of the task lies both in learning semantically consistent actions and in generating realistic videos ...
Willi Menapace   +4 more
openaire   +2 more sources

A Review of Research on Urban Playability from a Social Justice Perspective

open access: yesLand, 2023
Playability is an attribute that refers to the ability to stimulate individual responses or collective action in an immersive activity in an exploratory way. Playability is an important component of the enjoyment and well-being of urban dwellers, has the
Yang Ye, Yuhan Yang
doaj   +1 more source

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