Results 31 to 40 of about 973,952 (296)

Rancangan Puzzle Game Delbeldes [PDF]

open access: yes, 2011
Puzzle game merupakan genre game yang paling diminati, demikian juga dengan adventure game. Penelitian ini bertujuan membuat sebuah rancangan game dengan genre puzzle namun menyisipkan adventure di dalamnya.
Muqtadiroh, Feby Artwodini, Usada, Elisa
core   +1 more source

Rancang Bangun Game Puzzle The Tabperi Dengan Algoritme A* Berbasis Android

open access: yesKomputika, 2021
Unsur kimia merupakan mata pelajaran dalam sekolah tingkat menengah atas. Namun, tabel unsur kimia yang bersifat abstrak seringkali membuat siswa menjadi malas dalam menghafal dan mengingat suatu tabel periodik unsur kimia.
Feni Melati   +2 more
doaj   +1 more source

Try: A Hybrid Puzzle/Game [PDF]

open access: yes, 2015
Try is a new logic puzzle that juxtaposes a strategy game rule onto a solitaire puzzle. This article describes Try, some basic strategies, and the design process behind it, most importantly the creative leap that produced a novel puzzle from familiar ...
Browne, Cameron B.
core  

Adult Sex Ratio as a Demographic Feedback Linking Mating Systems, Parental Care, and Evolution

open access: yesAdvanced Science, EarlyView.
Breeding systems are some of the most diverse social behavior, and our team is investigation the evolutionary causes of this diversity. This review summarises our research carried out at the University of Bath. We argue that demographic components of wild populations, especially the adult sex ratio, plays a key role driving breeding system variation ...
Tamás Székely, Oscar G. Miranda
wiley   +1 more source

Responsive Open Microfluidic Logic for Mechanical Computing

open access: yesAdvanced Science, EarlyView.
Coupling elasticity with capillarity transforms mechanical compression into binary fluidic states, enabling deterministic logic in open microfluidic circuits. This work demonstrates that computation can emerge from interactions between mechanic and fluidic domains, establishing a general strategy for embedding information processing directly within ...
Roi Almog, Bat‐El Pinchasik
wiley   +1 more source

Designing a Knowledge Based Puzzle Game - Case: After Now Archeology [PDF]

open access: yes, 2014
Tämä opinnäytetyö tutkii tietoon perustuvia pulmapelejä. Se määrittelee tietoon perustuvien pul-mapelien pienen genren pulmiksi, joiden ratkaiseminen vaatii pelin ulkopuolisen tiedon käyttöä työkaluna.
Kemppainen, Jaakko
core   +1 more source

Perancangan Game Physical Puzzle Rolling Kingdom [PDF]

open access: yes, 2018
Teknologi game saat ini mengalami perkembangan yang cukup pesat. Pemain game atau gamer kini mulai merambah di platform mobile. Salah satu kategori game yang cukup diminati adalah game dengan kategori physical puzzle.
Syaifuddin, Syaifuddin   +2 more
core   +1 more source

Omnidirectional Shape Proprioception for Untethered Shape Memory Alloy‐Driven Soft Robotic Arms

open access: yesAdvanced Intelligent Systems, EarlyView.
A lightweight, modular soft robotic arm employs SMA actuation and a multi‐Hall‐magnet sensing system to achieve accurate omnidirectional shape proprioception. Each 35 g segment enables scalable assembly, while robust proprioception supports versatile navigation and manipulation in complex, unstructured environments.
Yiming Ouyang   +7 more
wiley   +1 more source

Three Puzzles on Mathematics, Computation, and Games [PDF]

open access: yesNotices of the American Mathematical Society, 2018
In this lecture I will talk about three mathematical puzzles involving mathematics and computation that have preoccupied me over the years. The first puzzle is to understand the amazing success of the simplex algorithm for linear programming. The second puzzle is about errors made when votes are counted during elections.
openaire   +2 more sources

On Grid Graph Reachability and Puzzle Games

open access: yesCoRR, 2023
Many puzzle video games, like Sokoban, involve moving some agent in a maze. The reachable locations are usually apparent for a human player, and the difficulty of the game is mainly related to performing actions on objects, such as pushing (reachable) boxes.
Miquel Bofill   +3 more
openaire   +3 more sources

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