Results 41 to 50 of about 1,635,028 (357)
Zero-determinant strategies under observation errors in repeated games
Zero-determinant (ZD) strategies are a novel class of strategies in the repeated prisoner’s dilemma (RPD) game discovered by Press and Dyson. This strategy set enforces a linear payoff relationship between a focal player and the opponent regardless of ...
Azumi Mamiya, G. Ichinose
semanticscholar +1 more source
A Game Theoretic Framework for Quality of Experience Enhancement in Dense Stadia
In crowded venues, such as sports stadia, maintaining an acceptable network quality of experience (QoE) is hard to achieve. Installing small cells, distributed antenna systems or high-density WiFi in every stadium is too expensive for mobile network ...
Mohammed S. Bahbahani, Emad Alsusa
doaj +1 more source
A Cooperative Multi-Agent Reinforcement Learning Method Based on Coordination Degree
Multi-agent reinforcement learning (MARL) has become a prevalent method for solving cooperative problems owing to its tractable implementation and task distribution. The goal of the MARL algorithms for fully cooperative scenarios is to obtain the optimal
Haoyan Cui, Zhen Zhang
doaj +1 more source
Efficient Strategy Computation in Zero-Sum Asymmetric Information Repeated Games
Zero-sum asymmetric information games model decision-making scenarios involving two competing players who have different information about the game being played.
Lichun Li, J. Shamma
semanticscholar +1 more source
Background & Objective: This study contributed to the current body of literature on educational games by comparing medical students’ flow experience in three types of educational games developed based on three learning theories: behavioral, cognitive ...
Maryam Alizadeh
doaj +1 more source
The Folk Theorem in Repeated Games With Anonymous Random Matching
We prove the folk theorem for discounted repeated games with anonymous random matching. We allow non‐uniform matching, include asymmetric payoffs, and place no restrictions on the stage game other than full dimensionality.
Joyee Deb, Takuo Sugaya, A. Wolitzky
semanticscholar +1 more source
On values of repeated games with signals [PDF]
We study the existence of different notions of value in two-person zero-sum repeated games where the state evolves and players receive signals. We provide some examples showing that the limsup value (and the uniform value) may not exist in general. Then we show the existence of the value for any Borel payoff function if the players observe a public ...
Hugo Gimbert +5 more
openaire +7 more sources
Neural Networks for Predicting Human Interactions in Repeated Games [PDF]
We consider the problem of predicting human players' actions in repeated strategic interactions. Our goal is to predict the dynamic step-by-step behavior of individual players in previously unseen games. We study the ability of neural networks to perform
Yoav Kolumbus, Gali Noti
semanticscholar +1 more source
Strategic Behavior of Moralists and Altruists
Does altruism and morality lead to socially better outcomes in strategic interactions than selfishness? We shed some light on this complex and non-trivial issue by examining a few canonical strategic interactions played by egoists, altruists and ...
Ingela Alger, Jörgen W. Weibull
doaj +1 more source
Tacit Collusion under Fairness and Reciprocity
This paper departs from the standard profit-maximizing model of firm behavior by assuming that firms are motivated in part by personal animosity–or respect–towards their competitors.
Doruk İriş, Luís Santos-Pinto
doaj +1 more source

