Results 41 to 50 of about 1,664,993 (364)

Repeated Play of Families of Games by Resource-Constrained Players

open access: yesGames, 2013
This paper studies a repeated play of a family of games by resource-constrained players. To economize on reasoning resources, the family of games is partitioned into subsets of games which players do not distinguish.
Arina Nikandrova
doaj   +1 more source

Comparison of neuromuscular and cardiovascular exercise intensity and enjoyment between standard of care, off-the-shelf and custom active video games for promotion of physical activity of persons post-stroke

open access: yesJournal of NeuroEngineering and Rehabilitation, 2021
Background Active video games have been embraced for the rehabilitation of mobility and promotion of physical activity for persons post-stroke. This study seeks to compare carefully matched standard of care stepping activities, off-the-shelf (non-custom) 
Judith E. Deutsch   +3 more
doaj   +1 more source

A Gradient-Based Reinforcement Learning Algorithm for Multiple Cooperative Agents

open access: yesIEEE Access, 2018
Multi-agent reinforcement learning (MARL) can be used to design intelligent agents for solving cooperative tasks. Within the MARL category, this paper proposes the probability of maximal reward based on the infinitesimal gradient ascent (PMR-IGA ...
Zhen Zhang   +4 more
doaj   +1 more source

On Adaptive Heuristics that Converge to Correlated Equilibrium

open access: yesGames, 2019
I study the path properties of adaptive heuristics that mimic the natural dynamics of play in a game and converge to the set of correlated equilibria. Despite their apparent differences, I show that these heuristics have an abstract representation as a ...
Ayan Bhattacharya
doaj   +1 more source

Cooperation between Emotional Players

open access: yesGames, 2020
This paper uses the framework of stochastic games to propose a model of emotions in repeated interactions. An emotional player can be in either a friendly, a neutral, or a hostile state of mind.
Lina Andersson
doaj   +1 more source

Attainability in Repeated Games with Vector Payoffs [PDF]

open access: yes, 2014
We introduce the concept of attainable sets of payoffs in two-player repeated games with vector payoffs. A set of payoff vectors is called {\em attainable} if player 1 can ensure that there is a finite horizon $T$ such that after time $T$ the distance ...
Başar T   +5 more
core   +5 more sources

Cooperation in Public Goods Games: Stay, But Not for Too Long

open access: yesGames, 2017
Cooperation in repeated public goods game is hardly achieved, unless contingent behavior is present. Surely, if mechanisms promoting positive assortment between cooperators are present, then cooperators may beat defectors, because cooperators would ...
Lucas Wardil, Marco Antonio Amaral
doaj   +1 more source

Players acting as leaders in turn improve cooperation [PDF]

open access: yesRoyal Society Open Science, 2019
Cooperation behaviour is an important topic in society as well as in the biological field, and many factors yield cooperation. Many social phenomena constitute Stackelberg games, but there is little literature on the relationship between Stackelberg ...
Pu-yan Nie, Chan Wang, Ting Cui
doaj   +1 more source

A Lyapunov Optimization Approach to Repeated Stochastic Games [PDF]

open access: yes, 2013
This paper considers a time-varying game with $N$ players. Every time slot, players observe their own random events and then take a control action. The events and control actions affect the individual utilities earned by each player.
Neely, Michael J.
core   +2 more sources

Common Learning and Cooperation in Repeated Games

open access: yesTheoretical Economics, 2019
We study repeated games in which players learn the unknown state of the world by observing a sequence of noisy private signals. We find that for generic signal distributions, the folk theorem obtains using ex post equilibria. In our equilibria, players
Takuo Sugaya, Y. Yamamoto
semanticscholar   +1 more source

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